
Super Shot JR
Assembly and Operating Manual
15. Coin Mechanisms - Located on the inside of the left front door, are the mechanisms for accepting
coins of the preferred denominations. The number of coins required for a credit is programmable.
The coin box is below the coin mechs. Mounted on the coin box is the coin counter.
16. Score Board Display - The scoreboard consists of 2 groups of 2 pairs of 7-segment displays. During
game play, information for the left player (player 1) is on the left, and the right player (player 2) is
on the right.
17. Option Switches Assembly - This assembly is mounted in the front cabinet behind the left front door.
This group of 3 switches is used to configure the game.
B. OPERATOR CONTROLS
1. Power
Button - The main power on/off switch is located on the right side of the power supply inside
of the front cabinet.
2. Reset
Button - Located inside the front cabinet behind the left front door. Pushing this button
enables the operator to access software used for making adjustments to the game (see
“Game
Options
”).
3. Vol+
Button - Allows
upward or forward
movement through the various options. It also allows you
to view the last game score if pressed between games, or at the end of a game. If this option is used,
clear by pressing left start button
4. Vol-
Button - Allows
Down or reverse
movement through the various options. It will display the
number of tickets awarded for the last game if pressed at the end of a game, or between games. . If
this option is used, clear by pressing left start button
5. Left Start Button - Located on the left ticket dispenser housing, allows the left player (Player 1) to
select entry into a game if the button is flashing. If the button is not flashing, then the left player
cannot join any game in progress. Also used in setting options (see
“Game Options”
).
6. Right Start Button - Located on the right ticket dispenser housing, allows the right player (Player 2)
to select entry into a game if the button is flashing. If the button is not flashing, then right player
cannot join any active game in progress..
7. Volume - The volume is controlled through the software. See
“Game Options - Game Volume,
Attract Volume”
.
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