ROLF 245.0003 Скачать руководство пользователя страница 4

Contents:

Beechwood box with transparent sliding lid 

containing:

-  18 cards with fruit & vegetables and their barcodes

-  20 cards with arithmetic assignments

- Instructions

Target group

Suitable for 4-6 players * age 5 and over

Development objectives

Mathematics and reasoning skills

Language development

   

Social emotional development

Arithmetic: critical thinking and reasoning about the 

counting row, quantities and numbers up to 10 in 

problem situations.

Recognising quantity concepts and being able to 

actively use them in specific situations.

Needed to play the game

-  1 iPad with the free ROLF app, the Rolf iPad 

 Shopper

-  1 set of fruit and vegetables, e.g. art. no. 3092130  

  40-piece fruit and vegetable set

For a more in-depth theme, you can also use coins 

and notes.

Included with the game

The pupils’ cards and the teacher’s card (to be 

downloaded from the Rolf website)

Preparation

Set up a small shop with the fruit and vegetables 

that appear on the barcode cards and provide some 

shopping baskets.

Place the card with the barcode near the appropriate 

fruit and vegetables.

Install the app on the iPad.

You can use the Rolf iPad Shopper app three ways:

 • 

as a ‘normal iPad cash register’

 for the shop in 

    the classroom

 • 

as a Rolf iPad barcode scanner cash register,

 in 

    combination with the Rolf Barcode cards 

    from the Barcode game

 • 

as an arithmetic assignment,

 in combination 

    with the Rolf Barcode game 

The Rolf iPad Shopper uses the selfie camera, the 

small screen top right, to read the Rolf Barcode cards. 

You will hear a ‘beep’ when the camera recognises the 

barcode.

The iPad shows the product in the screen next to the 

camera, and the price and description appear on the 

receipt, bottom left.

If you use the shopping cards with the QR code you 

will see on the screen how much you can spend, 5 or 

10 units (euro or other currency).

The game

One or two players calculate the amount with the iPad 

and the other players go off with a shopping card to 

do the necessary shopping.

They take a shopping basket and a shopping card 

with them to do the shopping.

The budget they are allowed to spend and a number 

of ingredients they must buy are noted on the 

shopping card.

The players calculate the amount and may themselves 

choose what they still want to add to their shopping 

list to make the calculated amount add up, because 

the budget must all be spent.

The total budget of the shopping is 5 or 10 coins.

They arrive at the cash register with the ingredients in 

their basket and the cards with the barcodes. 

At the cash register, their loyalty card, shopping card 

and the cards with the fruit and vegetable barcodes 

are scanned. If the total amount has been reached, 

you then push the large green button and the app 

gives the feedback.

If the total amount has been exceeded, the app will 

signal an empty purse and the player will have to 

correct the shopping.

If too little has been spent, you will see a purse with 

money and you must then buy another item. 

If the total amount is correct, you will see a thumbs 

up and you may then carry out another assignment.

Find out how the app works on the ? help button  

The individual loyalty card registers the number of 

purchases the player has made and how many have 

been made correctly or incorrectly.

The individual loyalty card can be downloaded on the 

Rolf education website.

The players fill in their names and draw their portraits 

on the card or just decorate it.

Have fun with ‘Barcode game’

Idea & illustrations: Magda Jacobs

iPad application and App developer: 

Hans-Peter van Leeuwen

English

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