4
The new building must cover
entirely
the space occupied by the
original building and other unoccupied free squares on the game board.
The upgrade must respect geographical, dominical and hierarchical
construction rules
(See A – The 3 Construction Rules)
.
When upgrading a Military or Religious building, the player retains
control of the new building (leaving their control cube on the
new tile).
It is forbidden to upgrade a building on the Age of Reason game board.
Upgrade construction bonuses
Upgrading a building awards an immediate bonus of 1 Ecu during
the Age of Might epoch and 2 Ecus on the Age of Faith board.
A building can only be upgraded if the upgraded building tile is
available in the stock pile.
Different smaller buildings cannot be grouped together for an upgrade.
2.3. Demolishing a small building
A player uses Construction Cards to demolish and destroy any size 1
building (Hamlet, Chapel or Watch Tower) whether it is controlled by
him or not.
• Demolition requires that the player spend one Ecu and one
Construction Card of the exact same color type as that of the building
to be destroyed.
• The Hamlets printed on the game board and the buildings of a size
greater than 1 may not be demolished.
A demolished building might provoke the separation of a domain
(C-b.
Dividing a Domain).
1 - Geographical Restrictions
The River
It is strictly forbidden to construct a Hamlet, or to construct
or upgrade a Military or Religious building over a River
square. Only Towns and Cities may occupy River squares.
The Forest
• When playing with two or three players, if the construction
or upgrade of a building covers at least one forest square,
the player must spend one additional Construction card of
any color they wish.
• For 4 and 5 player games, the forest has no effect.
The Mountain
• When playing with two or three players, if the construction
or upgrade of a building covers at least one mountain
square, the player must spend 2 additional Construction
Cards of any color(s) they wish.
• For four player games the cost is 1 additional Construction card.
• For five players, the mountain has no effect.
Note : a square mixing plain and forest is considered a forest. A square
mixed with forest and mountain is considered a mountain. A River
square, wherever it is found, is considered as neither a mountain nor
forest. It’s simply a River square
(See The River rule above).
2 - The Rule of Dominion
A domain is a group of buildings connected by their sides. (either
horizontally or vertically but not diagonally). A domain is made up of
one or more buildings.
One may only link domains through upgrading or construction of
Civil buildings. It is forbidden to construct or upgrade a military
or religious building that would link two or more domains.
A- T
HE
3
C
ONSTRUCTION
R
ULES
Upgrading a Watch
Tower into a Keep
costs 1 Military
Construction Card.
The red player upgrades a
Chapel to a Monastery on
the Age of Faith board and
immediately collects 2 Ecus.
Demolishing a Chapel
costs 1 Religious
Construction Card
and 1 Ecu.
Four domains are shown in this example. The Watch Tower belonging
to the White player and the lone Hamlet, each are single building
domains.
The green player cannot
upgrade two Chapels into a
single Monastery.