AUDIO DETAILS
The camera is equipped with two integrated dual channel digital stereo microphones suitable for scratch-track audio,
and with one 3.5 mm stereo microphone or line input.
Audio from either the scratch microphones or the external audio connector (2-channel recording) can be recorded as
24-bit 48 kHz uncompressed audio tracks.
For External audio, both Microphone Level and Line Level is supported with appropriate gain-settings.
Audio data is synchronized with video and timecode, and is embedded in the R3D file. The audio data can be
exported from REDCINE-X PRO as separate audio files.
Audio is also embedded in the SDI output from the camera.
The camera is equipped with a 3.5 mm stereo headphone port for monitoring the audio during recording and playback.
TIMECODE DETAILS
Timecode provides a mechanism to reference frames from the camera's recorded clips to external devices such as,
other cameras or audio recorders. Some devices can also gather additional data such as, lens metadata, or camera
orientation, which Timecode can later use for merging the data back together in post-processing.
The camera provides two separate Timecode concepts:
Time Of Day (TOD)
- The camera records the time of day as the Timecode for each clip
Edgecode
- The camera records elapsed time as the Timecode for each clip. The time is reset to 01:00:00 when a
new media card is inserted in the camera. All of the clips on the media will have a continuous Timecode track.
However, each new media card will default to a Timecode track starting at 01:00:00. You can change the Edgecode
to begin at any desired time by using the Media Format menu (refer to
Edgecode
).
The camera synchronizes (jams) the TOD Timecode to an external Timecode generator (when one is connected to the
Extension Port
) or it jams the Timecode to its internal real-time clock.
The camera stores TOD and Edge Timecode in the R3D file. You can select which one you want to display on the
LCD
Touchscreen
.
AUDIO SOURCE
Use the Audio Source settings to select the audio input source.
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