
2
. The six effect buttons both turn on and
sync an internal effect. By keeping this
separate from the effects
ON
button,
it is possible to turn on, sync and cue
effects before you hear the Wet signal
in the Main Mix. Only one internal
effect is selected at a time. Having six
independent buttons, it is possible
to drum in different effects without
interruption.
3
.
ExT. INSERT
is turned on/off with a
separate button. The external analog
insert can be used with internal effects
and the
INSERT
or independently.
NOTE: If no external connection is
made to the
FLExFx LOOP RETURN
jack, the
signal will be interrupted when the
ExT.
INSERT
button is turned on
.
4
. The
INSERT
is turned on/off with
a separate button, and can be used
with internal effects, the
ExT. INSERT
or
independently. The
INSERT
uses
USB record pair 9-10 for the Send and
USB playback pair 7-8 for the Return.
Using the
INSERT
generally requires
a low latency setting.
NOTE: Assign a
PGM channel or signal to
FLExFx
before
engaging the
INSERT
button to
avoid audible artifacts
.
When two USB ports are in use, the
SP-6
ASSIGN
button at the top of each control
strip determines which computer the SP-6
player controls are assigned to. Audio
from both USB ports is summed in the
mixer.
See “SP-6 Sample Player” on
page 28
.
FlexFX
The FlexFX Bus in the Sixty-Two works
differently than a typical effects insert
loop. This architecture is very flexible
and opens up many new possibilities not
possible with simple effect insert designs
found on other mixers.
The FlexFX Bus is more like an auxiliary
bus that can have multiple signals
assigned to it. Signals assigned to the bus
may then have internal effects, external
analog effects and external USB effects
applied in any combination. The order of
processing in the FlexFX Bus is shown in
the graphic below.
1
.
FLExFx
buttons for
PGM 1
,
PGM 2
,
MIC
and
AUx
assign signals to the FlexFX
Bus (
BRIGHT BLUE
) or the Main Mix
(
DIM BLUE
). This allows assigning
multiple inputs to the FlexFX Bus and/
or changing the assignment without
interrupting audio.
FLEXFX
PGM 1
1
2
3
4
6
5
FLEXFX
PGM 2
FLEXFX
MIC
FLEXFX
AUX
10
8
6
4
2
0
DEPTH
FILTER
EFFECTS ENGINE
EXT. INSERT
SEND
TAP
PHASER
FLANGER
ROBOT
ECHO
REVERB
FFB
BPM:120 * 4:1
2000
MS
ON
FLEXFX ON
BYPASS
ON
RETURN
SEND
LEFT
RIGHT
RETURN
LEFT
RIGHT
SEND
RETURN
USB
Record
USB
Playback
Main
Mix
INSERT
Cue
Bus
CUE
TIME
BEAT
In the setup screen, both DJ-FX and
Enable Mixer DJ-FX Send must be
checked to use the
INSERT
button.
See “Enable DJ-FX” on page 45,
and “Enable Mixer DJ-FX Send” on
page 45.
NOTE: If no connection is made in
Scratch Live between the USB send
and USB return or “Enable Mixer DJ-
FX send” is not checked in Scratch
Live, the signal will be interrupted
when the
INSERT
button is turned
on.
5
. The FlexFX
CUE
is after the internal
effects insert, analog external insert,
USB insert and before the effects
ON
function. This allows cueing a Wet signal
while listening to the Dry signal before
turning the effect
ON
.
6
. When effect
ON
is not engaged, internal
effects insert, analog external insert and
USB insert points are bypassed, and
any signal assigned to the FlexFX Loop
is simply summed into the main mix.
This allows you to
CUE
the Wet signal
before the Wet signal is heard in the
Main Mix.
RANE SIXTY-TWO MIXER FOR SERATO SCRATCH LIVE • OPERATOR’S MANUAL 2.4.4
11