Portable Game Console
PoGa-4DGL Reference Manual
Now we need to make a bitmap entry so we can start drawing.
Notice that the Sprite Editor gives you 2 copies of the palette colours, one for the left mouse button, and
one for the right mouse button. This allows you to select the 2 dominant colours for the palette to facilitate
fast drawing with both mouse buttons.
Start drawing the image, note that RED is selected for the left button, and GREEN is selected for the right
button to make it easier to draw. If yo make a mistake and put a pixel in the wrong place, just select BLACK
for the left button colour, click on it to make it BLACK, then switch back to the required colour. Note also
that our GREEN is not all that bright, we'll fix that up a bit later.
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Click “Insert” to create a
new sprite entry