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EN
Always
decrease throttle at
propeller strike.
Consult local laws and ordinances before choosing a fl ying location.
Range Check your Radio System
After fi nal assembly, range check the radio system with the aircraft. Refer to
the DX4e “Range Check” section found earlier in the manual for RTF. Or refer
to your specifi c transmitter instruction manual for BNF.
Flying
Always choose a wide-open space for fl ying your aircraft. It is ideal for you to
fl y at a sanctioned fl ying fi eld. If you are not fl ying at an approved site, always
avoid fl ying near houses, trees, wires and buildings. You should also be careful
to avoid fl ying in areas where there are many people, such as busy parks,
schoolyards, or soccer fi elds.
Takeoff
Start the takeoff using rudder to keep the aircraft straight. As the aircraft
reaches fl ying speed, apply a slight amount of up elevator and the aircraft will
fl y off the ground. Avoid forcing the aircraft into the air. Climb to check trim.
Once the trim is adjusted, you can begin to explore the fl ight envelope of the
aircraft.
Landing
Flight times of 11 minutes or more are achievable if using proper throttle
management. For your fi rst fl ights, set your transmitter timer or a stopwatch to
9 minutes. Adjust your timer for longer or shorter fl ights once you have fl own
the model. When the motor pulses, land the aircraft immediately and recharge
the fl ight battery. It is not recommended to fl y the battery to LVC.
NOTICE:
Repeated fl ying to the LVC will damage your battery.
To land the aircraft, fl y to about a foot off the ground. Reduce power and start
applying up elevator to fl are the aircraft. Touch down on the main wheels fi rst.
Due to the angle the aircraft sits, it is possible to land nosewheel fi rst, causing
a bounce. If the aircraft bounces back into the air, apply power and go around
for another landing. Once on the ground, gently steer with the rudder until the
aircraft has slowed.
NOTICE:
If a crash is imminent, reduce the throttle and
trim fully. Failure to do so could result in extra damage
to the airframe, as well as damage to the ESC
and motor.
NOTICE:
Crash damage is not covered under war-
ranty.
NOTICE:
When you are fi nished fl ying, never keep the
aircraft in the sun. Do not store the aircraft in a hot,
enclosed area such as a car. Doing so can damage
the foam.
Repairs
Thanks to the Z-Foam™ construction of this aircraft, repairs to the foam can
be made using virtually any adhesive (hot glue, regular CA, epoxy, etc). When
parts are not repairable, see the Replacement Parts List for ordering by item
number. For a listing of all replacement and optional parts, refer to the list at
the end of this manual.
NOTICE:
Use of CA accelerant on your aircraft can damage paint. DO NOT
handle the aircraft until accelerant fully dries.
1. Read this instruction manual thoroughly.
2. Remove and inspect the contents.
3. Charge the fl ight battery.
4. Fully assemble the model.
5. Install the fl ight battery in the aircraft (once it has been fully charged).
6. Bind the aircraft to your transmitter. (BNF only)
7. Make sure the linkages move freely.
8. Perform the Control Direction Test with the transmitter.
9. Adjust the fl ight controls and transmitter.
10. Perform a radio system Range Check.
11. Find a safe and open area.
12. Plan fl ight for fl ying fi eld conditions.
1. Disconnect the fl ight battery from the ESC (Required for Safety
and battery life).
2. Power OFF the transmitter.
3. Remove the fl ight battery from the aircraft.
4. Recharge the fl ight battery.
5. Repair or replace all damaged parts.
6. Store the fl ight battery apart from the aircraft and monitor the
battery charge.
7. Make note of the fl ight conditions and fl ight plan results, planning for
future fl ights.
Fly in this area
Stand here
600
feet (182.8 m)
Wind
First Flight Preparation
Maintenance After Flying
Flying Tips and Repairs
13