2 If you want to listen to a program before committing it to memory, select the ‘Program’
mode ( don’t worry about which program number comes up ). Ensure that the ‘Write’ switch
is in the ‘Protect’ position and then transmit the sysex dump from your computer. The ‘Edit’
LED on the display will come on to show that the program available is different to the one
displayed i.e. an ‘edited’ program. Now you can use the ‘Compare’ procedure to select a suitable location to store the
imported program - see the ‘COMPARE’ section on page 14.
All Programs
If you want to overwrite all the existing programs, move the ‘Write’ switch to the ‘Enable’ position and transmit the sysex
dump from your computer. The ‘Write’ LED on the display will flash to confirm reception. Return the ‘Write’ switch to the
‘Protect’ position.
NOTE: if the ‘Write’ switch is in the ‘Protect’ position when the sysex dump is transmitted from your computer the display
will flash to indicate that the data cannot be loaded.
Editing a Program
To change or ‘Edit’ a program, simply adjust the parameters you wish to alter. The Edit LED on the display will flash to show
that you are no longer listening to the stored program. If you do not store this new edit before calling up another program it
will be lost.
NOTE: Certain sounds are only available on each Kit.Example: The TR909 does not include a Cowbell (C’BLL )
If, whilst editing a Program, a sound is selected that does not appear on that particular kit, the DrumStation will automatical-
ly switch over to the relevant kit. The selected kit is always indicated by the ‘Drum Kit’ LED’s in the Master Volume section.
Writing a Program into memory
The program memory on the DrumStation Rack is divided up as below. If you edit a factory program, you can only save it in
one of the 15 user program locations - just think of the 25 factory programs as a ‘Reference Library’ to take drum kits from.
Data Entry/Program
Editing/Writing
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