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17
Render nodes setup (nDisplay)
Project Distribution
The Project must be copied to all of the
Rendering Nodes to the same directory as
the Primary Render Node.
All the rendering nodes should store the
same version of the project, so it is
recommended to use a version control
software like
Free File Sync
Good alternative, especially when a quick
distribution on local network is taking
advantage of the mapped network drives
and distributing the project through
. Set it up on XR Engine, so the
source (on the left) is a local directory of the
UE project and the destination (on the right)
is the network drive.
Set synchronisation option to
“update”
.
Click
“compare”
to see the differences and
“Synchronize”
to update the destination.
Loading from network drive
Alternatively, especially for testing, a user
can use a project that is located in Windows
shared folder, visible to all rendering nodes.
In that way there is no need to distribute the
project as it is loaded on start from the
shared folder. This is not recommended for
production, as the stability cannot be
guaranteed and the start time is usually
longer.
This approach requires from user to assign a path
to the network location in the Switchboard
settings.