![Make Noise Rene Скачать руководство пользователя страница 28](http://html1.mh-extra.com/html/make-noise/rene/rene_manual_3819270028.webp)
Tips and Tricks
2
8
-
To set up an "Init" patch or "Clean Slate", go to the
Global Page
and press Button 13 (upper Left) to set the current
State to default. If you like, use the
M-Paste Page
to paste this default State to any number of other States. If TEMPI
is Following, all the same States on TEMPI will be Defaulted as well.
- If you adjust knobs while in the State pages, they will not affect any of the channels. Try adjusting all the knobs,
then going to a State and Channel of your choice and doing a FUN.SCAN for instantaneous re-mapping!
- FUN.OP.TRIG ON can be useful for combining René's Gate outputs, or for "plucking of vactrol gates such as the
QMMG that do not have Strike inputs.
- Set up an unclocked X or Y channel with 4-octave output range on the QUANT page, and current location knob
turned all the way counterclockwise, and FUN.CV.ADD or FUN.CV.S&H engaged. This will let you use the channel's
CV input as an ersatz quantizer.
- While using the Select Bus to LEAD a TEMPI that is clocking Z-MOD, press A or B on the TEMPI to temporarily keep
it from changing States. This will result in the same rhythm across States even when the rhythm would have
otherwise been changing: a fun way to do variations on Z-sequencing!
- SLEEP has the ability to produce long or even infinite rests in the Cartesian Channel, because a SLEEP induced by
either X or Y axis puts the Cartesian channel into SLEEP and only the axis which induced the SLEEP may wake up
the Cartesian channel. So for example you could MUTE the X-CLK while René is SLEEPing and René will remain
SLEEPing until X-CLK is active again.
- M-Paste a State to several locations, then change just one thing (such as octave output ranges, or Snake pattern
selection) for each of the identical States you have created... then sequence them with Z-MOD, or play by hand on
the State Select page!
- With Z.ON engaged, you can program one State indefinitely before moving to the next by patching a manual
gate from Pressure Points to the Z-MOD input. This can be a handy way to slowly preview a sequence of the Z Axis.
- If you have created a number of States but haven't programmed all the channels yet, get a head start by M-Paste-
enabling all the States you've created, and then editing the "blank" channels on all of them at once via MESH-
editing.
- Use the LATCH pages (press current Channel's Button) to play René in a non-destructive way while sequencing Z-
MOD.
- If the channel you are programming has a flashing Channel Button (X, Y, C) then you have locations LATCHED,
and the ACCESS and GATE pages are being ignored.
- The Cartesian Channel inherits most, but not all, of its MOD and CV input behaviors per axis from the other
Channels' FUN pages: it does not respond to FUN.MOD.DIR, FUN.CV.ADD, or FUN.CV.S&H. Take advantage of this to
increase the depth of the relationship between the Channels.
- Similarly, the Cartesian Channel responds to FUN.CV.LOC at 1/4 the depth of the other Channels.
- On the Global Page, turn Z.ON OFF, and Z.RESET ON, to use the Z-MOD input as a Global Reset when in the
Program Pages.
Содержание Rene
Страница 1: ...3FO...
Страница 32: ...Calibration cont 32 Ready to calibrate Y CV Ready to calibrate C CV...