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Special Effects
211
To edit the profile attributes of an extrusion:
1
Select the extruded object.
2
Click the Profile button in the Object panel.
3
Select a profile type from the Profile pop-up menu:
None
produces a default extrusion.
Bevel
produces an extrusion by sweeping the path profile around the perimeter of the object
while matching the angles of the object’s perimeter.
Static
produces an extrusion by sweeping the path profile around the perimeter of the object
while maintaining the original angle of the path profile.
4
If you selected Static in step 3, enter a value in the Angle box to determine the angle at which
the profile path is applied to the extrusion.
5
For Steps, enter a value to determine the amount of detail used to render the surface from front
to back. Higher values produce smoother shading, but take longer to render and print.
Содержание FREEHAND MX 11
Страница 1: ...Using FreeHand MX Macromedia FreeHand MX...
Страница 42: ...Chapter 1 42...
Страница 192: ...Chapter 6 192...
Страница 232: ...Chapter 7 232...
Страница 288: ...Chapter 8 288...
Страница 308: ...Chapter 9 308...
Страница 340: ...Chapter 11 340...
Страница 362: ...Chapter 12 362...
Страница 374: ...Chapter 13 374...
Страница 388: ...Chapter 14 388...