330
Chapter 6: ActionScript Core Classes
};
receiving_lc.connect("lc_name");
The following SWF file sends the request to the first SWF file.
// Code in the sending SWF file
var sending_lc:LocalConnection = new LocalConnection();
sending_lc.send("lc_name", "methodToExecute", 5, 7);
See also
LocalConnection.connect()
,
LocalConnection.send()
LocalConnection.allowDomain
Availability
Flash Player 6; behavior changed in Flash Player 7.
Usage
receiving_lc
.allowDomain = function([
sendingDomain:String
])
: Boolean
{
// Your statements here return true or false
}
Parameters
sendingDomain
A string that represents an optional parameter specifying the domain of the
SWF file that contains the sending LocalConnection object.
Returns
Nothing.
Description
Event handler; invoked whenever
receiving_lc
receives a request to invoke a method from a
sending LocalConnection object. Flash expects the code you implement in this handler to return
a Boolean value of
true
or
false
. If the handler doesn’t return
true
, the request from the
sending object is ignored, and the method is not invoked.
When this event handler is absent, Flash Player applies a default security policy, which is
equivalent to the following code:
my_lc.allowDomain = function (sendingDomain)
{
return (sendingDomain == this.domain());
}
Use
LocalConnection.allowDomain
to explicitly permit LocalConnection objects from
specified domains, or from any domain, to execute methods of the receiving LocalConnection
object. If you don’t declare the
sendingDomain
parameter, you probably want to accept
commands from any domain, and the code in your handler would be simply
return true
. If you
do declare
sendingDomain
, you probably want to compare the value of
sendingDomain
with
domains from which you want to accept commands. The following examples show both
implementations.
Содержание FLEX
Страница 1: ...Flex ActionScript Language Reference ...
Страница 8: ......
Страница 66: ...66 Chapter 2 Creating Custom Classes with ActionScript 2 0 ...
Страница 76: ......
Страница 133: ...break 133 See also for for in do while while switch case continue throw try catch finally ...
Страница 135: ...case 135 See also break default strict equality switch ...
Страница 146: ...146 Chapter 5 ActionScript Core Language Elements See also break continue while ...
Страница 229: ...while 229 i 3 The following result is written to the log file 0 3 6 9 12 15 18 See also do while continue for for in ...
Страница 808: ...808 Chapter 7 ActionScript for Flash ...
Страница 810: ...810 Appendix A Deprecated Flash 4 operators ...
Страница 815: ...Other keys 815 Num Lock 144 186 187 _ 189 191 192 219 220 221 222 Key Key code ...
Страница 816: ...816 Appendix B Keyboard Keys and Key Code Values ...
Страница 822: ...822 Index ...