Command Reference List
Transmission / Receiving Protocol
Transmission
* [Command 1] : First command to control set.
(j or k)
* [Command 2] : Second command to control set.
* [Set ID]
: You can adjust the set ID to choose
desired monitor ID number in spe-
cial menu. See previous page.
Adjustment range is 1 ~ 99.
When selecting Set ID ‘0’, every
connected set is controlled.
Set ID is indicated as decimal
(1~99) on menu and as Hexa
decimal (0x0~0x63) on transmis-
sion/receiving protocol.
* [DATA]
: To transmit command data.
Transmit ‘FF’ data to read status
of command.
* [Cr]
: Carriage Return ASCII code
‘0x0D’
* [ ]
: ASCII code ‘space (0x20)’
OK Acknowledgement
* The Monitor transmits ACK (acknowledgement)
based on this format when receiving normal data.
At this time, if the data is data read mode, it indi-
cates present status data. If the data is data write
mode, it returns the data of the PC computer.
Error Acknowledgement
* The Monitor transmits ACK (acknowledgement)
based on this format when receiving abnormal
data from non-viable functions or communication
errors.
Data 1 : illegal code
2 : not support function
3 : wait more time
External Control Device Setup
38
01. Power
k
a
0 ~ 1
02. Input Select
k
b
0 ~ 6
03. Aspect Ratio
k
c
0 ~ 2
04. Screen Mute
k
d
0 ~ 1
05. Volume Mute
k
e
0 ~ 1
06. Volume Control
k
f
0 ~ 64
07. Contrast
k
g
0 ~ 64
08. Brightness
k
h
0 ~ 64
09. Colour
k
i
0 ~ 64
10. Tint
k
j
0 ~ 64
11. Sharpness
k
k
0 ~ 64
12. OSD Select
k
l
0 ~ 1
13. External Control Mode
k
m
0 ~ 1
14. PIP/Twin Picture (DW)
k
n
0 ~ 3
15. PIP Aspect Ratio
k
o
0 ~ 1
16. Split Zoom
k
p
17. PIP Position
k
q
0 ~ 3
18. Treble
k
r
0 ~ 64
19. Bass
k
s
0 ~ 64
20. Balance
k
t
0 ~ 64
21. Colour Temperature (CSM)
k
u
0 ~ 2
22. Red Adjustment
k
v
0 ~ 64
23. Green Adjustment
k
w
0 ~ 64
24. Blue Adjustment
k
$
0 ~ 64
25. PIP input Source
k
y
0 ~ 6
26. SSM Mode
k
x
0 ~ 4
27. Orbiter
j
p
0 ~ 1
COMMAND 1 COMMAND 2
DATA
(Hexadecimal)
[Command1][Command2][ ][Set ID][ ][Data][Cr]
[Command2][ ][Set ID][ ][OK][Data][x]
[Command2][ ][Set ID][ ][NG][Data][x]
Содержание BZ03
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