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AFC function
The application of the “
AFC
” (automatic frequency control) may have sense in case there are given different
type of balls (slow and fast ones in turn) within a rally. (See the above described.)
The robot takes into consideration that it has thrown a quick or a slow ball, and depending on it can give
more often or more seldom balls, getting closer this way to the real game.
Remark
:
This function has been born based on the experience that usually the quick balls are given
back quickly, but usually it needs more time to give back the slow and short balls. (Of course this is not
available to all situations.)
Memory
The above described settings and their play have been made with the help of the programs set on the operat-
ing board.
The set exercise perishes with switching off the machine.
Regarding that it takes minutes to set a really good exercise, therefore in case of the
PowerPong 2000
it
is possible to save quite easy 11 pcs of such points that are desired to be used more times.
Saving points in the memory
Turn the “
MEMORY place
” button to that position where you want to save the point set on the operating
board (0-10 places).
Push for long (approx. 2 sec) the “
MEMORY Select/save
“button until the light starts to flash. This flash
means that the point is saved in the memory cell.
Playing the saved point from the memory
In case the “
MEMORY Select/save
“ button is pushed for short then that program appears on the operating
board which is saved in that memory to which the “
MEMORY place
” button shows. (except the values of
the ball place).
In such case all the lights change to flashing mode showing that the robot is in memory function and it
plays from the memory
.
Then the earlier saved point can be played with starting the „
Ball/min
”.
Only the set of “
Ball place
” „
Ball/min
”, „
AFC
” and „
RND
” values can be changed in such case. It is not
possible to change the parameters of the balls.
Changing programs in the Memory
(Or „Ball/min”= 0, or „Sample” to be in stop position)
It is possible to change easily the set of the balls in the already saved programs with stepping with the
„Backstep” button on the ball which is selected to be changed in the program taken out from the memory.
After making the changes the program has to be saved again in the memory with using the „
MEMORY
select/save
” button.
Ball Frequency (Balls/min)
With rotary switch “Ball/min”, the ball frequency can be chosen continuously. An adjustment of 0 to 100
balls per minute is possible. When turning the Ball/min button in “0” position, in addition to the feeding
motor also the three throwing motors will stop.
Attention
: In this case it seems like the robot is switched off, because the motors stop turning and the ro-
bot is silent, however the whole robot remains under current which can be seen from the fact that the lights
found on the control panel are still on. Plug off the adapter from the current if you want to switch off the
machine entirely!