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BL –
Bullet Length is the length of the bullet measured in
inches or millimeters. Automatically calculated from bullet
weight. May be overriden if actual bullet length is known.
ZR –
Zero Range is the distance from the muzzle to the
target at which the rifle was zeroed.
BH –
Bore Hight (Scope Height) is the distance from the
center axis of the rifle barrel to the center axis of the
scope. This can be measured from the top of the bolt to
the middle of the windage turret plus half the diameter of
the bolt.
ZH –
Zero Height is a modification to impact elevation at
zero range, often used when adding a suppressor or using
a subsonic load. (Not available in Sportsman models)
ZO –
Zero Offset is is a modification to impact windage at
zero range, often used when adding a suppressor or using
a subsonic load. (Not available in Sportsman models)
RT –
Rifle Twist is the distance it takes for the rifling of your
barrel to make one full rotation. RT is often provided by
the gun or barrel manufacturer. It an also be measured
by marking a tight fitting cleaning rod and measuring the
insertion distance required to make one full rotation.
RTd –
Rifle Twist Direction is the rotational direction of the
rifle twist. A right hand twist (most common) is clockwise
from behind the rifle.
Eunit –
Elevation Unit is the unit of measure used in a
scope and reticle for elevation, either TMOA, SMOA, or
Mil.
Eclck –
Elevation Clicks is a user settable ratio of
number of clicks of the elevation turret per TMOA,
SMOA, or Mil.
Wunit –
Windage Unit is the unit of measure used in
a scope and reticle for windage, either TMOA, SMOA,
or Mil.
Wclck –
Windage Clicks is a user settable ratio of
number of clicks of the windage turret per TMOA,
SMOA, or Mil.
DSF –
Drop Scale Factor is a truing value of the ballistic
coefficient applied at transonic and subsonic speeds.
(Not available in Sportsman models)
TMOA –
True Minute Of Angle is a measure of one
actual minute of angle. 1 TMOA = 1.047” at 100 yards.
Most MOA scopes are TMOA.
SMOA –
Shooters Minute Of Angle is a simplified
approximation of one minute of angle where 1 SMOA =
1” at 100 yards.
Mil –
Milliradian is a measure of angle using the USMC
definition of 6283 mils = 1 circle, or 1 mil = 3.438 MOA.
CLIK –
Click is the value of each click of the turret where
the user selects the number of clicks equal one TMOA,
SMOA, or Mil, based on the turrets of their scope.
GUN MENU CONT’D
Update –
Setting Update to Yes inputs live
measurements for temperature, pressure, and relative
humidity into the ballistic solver. Selecting No for
Update captures current environmental inputs and
makes them user editable.
Lat –
Latitude. Can be found on a map or internet
search for your area .
Temp –
Ambient Temperature is the temperature
measured at the external temperature sensor.
SP –
Station Pressure (Absolute Pressure) is the pressure
exerted by the earth’s atmosphere at any given point.
RH –
Relative Humidity is the amount of moisture
currently held by the air as a percentage of the total
possible moisture that the air could hold.
Dalt -
Density Altitude is the altitude at which the
density of the theoretical standard atmospheric
conditions (ISA) would match the actual local air density.
SpnDft –
Spin Drift is a correction for lateral drift caused
by the change to the bullets axis of rotation as it follows
the arc of its trajectory. (Not available in Sportsman
models)
Wcap –
Wind Capture toggles between applying the
windage correction to just the currently selected target
or to all targets.
Range Card is available on Elite Model only.
Range –
Range is the distance to target
Elv –
Elevation is the vertical correction needed to hit a
target at a given range.
Wnd1 –
Windage 1 is the horizontal correction needed to
hit a target at a given range and
average
measured wind
speed.
Wnd2 –
Windage 2 is the horizontal correction needed
to hit a target at a given range and
maximum
measured
wind speed.
Lead –
Lead is the horizontal correction needed to hit a
target moving left or right at a given speed.
RemV –
Remaining Velocity is the amount of a bullet’s
initial velocity retained at a given distance.
RemE –
Remaining Energy is the amount of a bullets initial
energy retained at a given distance.
Rtrns –
Transonic Range is the distance traveled by the
bullet at which it slows to transonic speed (Mach 1.2).
ENVIRONMENT MENU
BALLISTICS/RANGE CARD MENU
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