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Electronic Dartboard Karella Premium Silver 10
Art.Nr. 8075.01
exclusive Tournament Cricket Scoring display on this dartboard utilizes traditional X and O style characters to
track ‘marks’. When Cricket is selected, the lights on the Cricket scoreboard are not lit – they will illuminate as
‘marks’ are scored. There are 3 separate lights within each number (15 through 20 and bullseye). During play,
one of the status lights will turn on as a segment is hit. If a double or triple of an active number is hit, 2 or 3
lights will turn on respectively.
GAME 3: SCRAM
(For 2 players only)
This game is a variation of Cricket. The game consists of two rounds. The players have a different objective in
each round. In round 1, player 1 tries to “close” (score 3 hits in each segment - 15 to 20 and bullseye). During
this time, player 2 attempts to rack up as many points in the segments that the other player has not yet closed.
Once player 1 has closed all segments, round 1 is complete. In round 2, each player’s roles are reversed. Now,
player 2 tries to close all the segments while player 1 goes for points. The game is over when round 2 is
complete (player 2 closes all segments). The player with the highest point total is the winner.
GAME 4:
CUT-THROAT CRICKET
Same basic rules as standard Cricket except once scoring begins, points are added to your opponent(s) total.
The object of this game is to end up with the fewest points. This variation of Cricket offers a different
psychology to the players. Rather than adding to your own score and helping your own cause as in standard
Cricket, Cut-Throat offers the benefit of racking up points for your opponent(s), digging him in a deeper hole.
Competitive players will love this variation!
GAME 5: ENGLISH CRICKET
(For 2 players only)
This game is another variation of Cricket that requires precision dart throwing. The game consists of two
rounds. The players have a different objective in each round. During the first round, player 2 attempts to throw
bullseyes – with the objective of needing 9 to complete round 1. Double bull (red center) counts as 2 scores.
Any throw that does not hit bullseye is credited to player 1’s point total. For example, if player 2 throws a 20, a
single bullseye, and a 7 during his/her turn, player 2 will have one bullseye subtracted from the 9 needed, and
27 points will be credited to player 1’s point total. Player 2 must exhibit accurate bullseye dart throwing!
Meanwhile, player 1 attempts to score as many points as possible during this first round. Doubles and triples
count 2x and 3x their respective values. However, to score points, player 1 must score over 40 points in each
turn (3 throws) to amass points against player 2. Only those points over 40 are counted toward the cumulative
score. Player 1 must also exhibit precision dart throwing and avoid hitting any bullseyes during this first round
because any hits scored by player 1 in the bullseye area will be subtracted from player 2’s needed total of 9
bullseyes. Once player 2 reaches the objective of getting 9 bullseyes, the roles are reversed for round two.
GAME 6: PICK IT CRICKET
This game is very similar to standard cricket. Instead of using the traditional segments used in standard cricket,
(15, 16, 17,18,19,20, & Bullseye) players face new and unfamiliar targets randomly selected by the computer.
The game will consist of six random segments and Bullseye. All other rules apply as detailed in standard
Cricket.
GAME 7: LOW PITCH CRICKET
This version of Cricket utilizes the lower numbered segments on the board for a change of pace from the
standard Cricket segments. Players will need to “close” segments 1, 2, 3, 4, 5, 6 and Bullseye. All other rules
apply as detailed in standard Cricket.
GAME 8: ADVANCED CRICKET