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8072.03 Karella Dartautomat CB-50
you must hit their segment number until they have lost all their “lives.” The last player with remaining lives is the
winner. You can also form a “team” and try to eliminate the stronger player from the field.
G15 = Game 15 = DOUBLE DOWN
Each player starts the game with 40 points. The goal is to land as many hits as possible in the active segment
of the current round. In the first round, the player must throw at the 15 segments. If they don’t hit any 15 seg
-
ments, their score is halved. When they do hit 15 segments (double and triple rings count accordingly), each 15
is added to the starting total. In the next round, players throw at the 16 segment, and the hits are added to the
new cumulative score. If no hits are recorded, the total score is halved.
Each player takes turns throwing at the numbers indicated in the table below (the active segment to aim for is
displayed on the screen). The winner is the player who finishes the game with the highest score.
every Double Field every Triple Field Bullseye
15
16
DBL
17
18
TPL
19
20
B
TAL
Player 1
Player 2
G16 = Game 16 = DOUBLE DOWN 41
This game follows the same rules as Double Down, with two exceptions. Firstly, you don’t throw in the order from
15 to 20 and Bullseye, but the order is reversed, as indicated on the LED display. Secondly, towards the end of
the game, there is an additional round where players must try to land three hits that total 41 points (20, 20, 1; 19,
19, 3; D10, D10, 1, etc.). This “41-round” adds an additional level of difficulty to the game. Remember, a player’s
score is halved if they fail, so the “41-round” is quite a challenge!
every Double Field every Triple Field 41er Round Bullseye
20
19
DBL
18
17
TPL
16
15
41
B
TAL
Player 1
Player 2
G17 = Game 17 = ALL FIVES
In this game, the entire board is in play (all segments are active). In each round (3 darts), players must achieve
a total score that is divisible by 5. Each “five” counts as one point. For example: 10, 10, 5 = 25. 25 is divisible by
5 five times, so the player receives 5 points (25 ÷ 5 = 5).
If a player throws a total score with their 3 darts that is not divisible by 5, they receive no points. Additionally, the
last dart in each round must land in a segment. If a player throws the third dart, and it lands in the outer ring (or
misses the board entirely), they receive no points, even if their first two darts achieved a score divisible by 5. This
prevents a player from intentionally missing the third dart when their first two throws were good. The first player
to reach a total of fifty-one (51) “fives” is the winner. The LCD display always shows the current score.
There are variations of this game with different target scores, as indicated by the last number:
ALL FIVES - 61
ALL FIVES - 71
ALL FIVES - 81
ALL FIVES - 91
Содержание CB-50
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