GES1337 KeyMander 2 3Play User Manual
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In the PC world this equates to the balance between low DPI and high DPI
settings, where lower DPI is far more accurate for making small, precise
movements (like needed for headshots) at the cost of having to move your
hand a foot or more to turn a 360° rotation. In the older days of
first-person-shooters, gamers playing titles like Counter Strike on standard
definition monitors might have mouse resolutions set as low as 100 or 200
dpi, so they can snap off a headshot (without a scope) like it’s nothing. That
type of play is a far cry from the common Rambo-esque, hard-charging
free-for-all styles we see now in Call of Duty multiplayer matches, so just
like in PC gaming, finding your own balance point is the key. If you run
around in CoD with a shotgun and never aim-down-sight, having a highly
boosted sensitivity may be fine for you, but if you later decide to pick up a
sniper rifle you probably aren’t going to be happy with that setting. To get a
better feel for how to best set your mouse sensitivity, start at a point where
you think the sensitivity is way too low, and move your mouse back and forth.
Get a feel for the ability to find your aim point accurately, then boost your
speed until you can get the accuracy you want, at a comfortable enough speed
to stay within the game’s maximum turn speed or at least not far beyond it.
Remember each game is different, and the difference can be huge when
comparing a game like Call of Duty that has a high max turn speed, versus a
game like Resident Evil 7 where you can use a watch to time how long it
takes to spin around. By the way, several games actually have different
horizontal and vertical look sensitivities that usually go unnoticed with
analog sticks, but much more noticeable with a mouse. If vertical movement
feels different than horizontal movement and you want to adjust it, you can
unlock the horizontal and vertical mouse sensitivity sliders in the K2App and
adjust as needed.
Maximum Turn Speed (In-Game)
The biggest difference between playing on a PC versus playing on a console
with KeyMander 2 3Play is the turn speed limitation built into console games.
Because console games are built for joysticks, every game has a maximum
turn speed equal to having the analog thumb stick pushed all the way to the
farthest position. This is the turn speed limit of the game set by the game
developers and it basically caps the speed at which you can turn (look) in a
given direction, no matter how fast you move the thumb stick (or mouse as in
our case).
You can test this with your controller by pushing the right thumb stick all the
way left or right, and the speed at which your view rotates is the maximum
turn speed for that game. This limit can vary widely from game to game as
games like the Call of Duty franchise for example have a much higher turn
Содержание KeyMander 2 3Play
Страница 47: ...Chapter 4 Using the K2 App 47 2 Click Update...
Страница 53: ...Chapter 4 Using the K2 App 53 Customizing Controls for a Profile...
Страница 95: ...Chapter 4 Using the K2 App 95 Action L R...
Страница 96: ...GES1337 KeyMander 2 3Play User Manual 96 D Pad Other...
Страница 97: ...Chapter 4 Using the K2 App 97 Left Analog Stick Right Analog Stick...