6
PROGRAMMING
MODE "5" COUNTER TYPE
Setting this option to “0” will have the game
count credits on the mechanical and software
counters. Setting this option to “1” will have the
game count coins.
MODE "6" ATTRACT
This option allows the operator to set the num-
ber of minutes between attract modes. Avail-
able settings are from 1 minute to 30 minutes in
1 minute intervals.
MODE "7" ATTRACT TYPE
This option allows the operator to choose what
type of attract mode they want.
“1” will have an attract mode with movement
only.
“2” will have an attract mode with both audio
and movement.
MODE "8" MANUAL
STRENGTH
This allows the operator to set the strength of
the claw for manual percentaging. Available
claw strengths are 50-99 with 99 = 100% claw
strength.
NOTE
: When in this mode the claw
will open and close with the strength set in this
mode. The operator will be able to feel each
strength setting to determine which best suits
their needs. When the correct strength setting
is determined the operator can just move to the
next option, and the manual strength option is
set.
MODE "9" AUTO
STRENGTH
This option allows the operator to set the claw
strength for the auto percentaging mode. Avail-
able claw strengths are 50-99 with 99 = 100%
claw strength.
NOTE
: When in auto percentag-
ing mode the claw will, at bottoming, close with
100% strength and will then be backed off to the
number set in this mode. i.e. With this mode set
to 75, the claw will at bottoming close with 100%
strength then back off to 75.
NOTE
: The claw
will open and close allowing the operator to feel
each strength setting to determine which best
suits their needs. When the correct setting is
determined the operator can just move to the
next option, and the auto strength option is set.
MODE "10" RIGHT TIME
This option allows the operator to adjust the
time the right motor drive will stay on, for center-
ing purposes at game start up. Available set-
tings are 0-40 intervals of ¼ sec.
EXAMPLE
: If
this option is set at five, then the right drive mo-
tor will stay on for (5*¼ sec = 1¼ sec.) 1¼ sec.
This option is used to correctly center the crane
at coin up with different coin speeds and crane
sizes. The operator can also use this option
along with option 17 to adjust the position of the
crane head when the game is over.
MODE "11" FORWARD
TIME
This option allows the operator to adjust the
time the forward motor drive will stay on, for
centering purposes at game start up. Available
settings are 0-40 intervals of ¼ sec.
EXAM-
PLE
: If this option is set at five, then the forward
drive motor will stay on for (5*¼ sec = 1¼ sec.)
1¼ sec.