7-26
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Creating a user pattern
Create user pattern
2015.07.07 12:45
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[Stop
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Pattern
[ ]
Dot matrix
5x8
Select
bitmap data
OK
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7.3.5 Selecting a bitmap file(BMP)
(1) Functions
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The bitmap file stored in the USB memory is called up as a user pattern.
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This can be called up by the select bitmap data screen and pattern paste screen of the free size pattern being
edited.
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Use the following conditions to create the bitmap file.
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1 pixel in the bitmap corresponds to 1 dot in the user pattern.
(2) Operation
Conditions of bit map file
Item
Essential conditions
Size
Width 1-320 pixels x Height 1-32 pixels
Color
Monochrome (Monochrome bitmap)
File name
********.bmp (********must be within 8 digit alphanumeric or less)
1
Create a "BITMAP" folder directory under USB memory, then copy the bitmap file
created earlier.
2
Insert the USB memory in the IJP.
3
Press Create user pattern and Select next in the auxiliary function menu.
The select screen is displayed.
Select bitmap
data