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SETTING UP YOUR GAME

1. Lay the battle grids flat. Then lift the target grid   
straight up until the rubber feet on the battle grids  
grip the play surface. 
2. Push down on the game unit to lock the battle   
grids in place. Make sure the game is stable before 
you start playing.

 

1. If necessary, follow the instructions on pages 3

4 to 

assemble and set up your game. Press the ON/OFF 
switch to turn the game on. Then:  

  • Press 2 to select two players.

 

 

• Press 1 to select the Classic game. 

2. Deploy your forces in one of two ways: 

  • Press 1 to select Custom Ship Layout. Place your 

crafts on your battle grid. Then enter the first and 
last coordinates of their locations. 

  • Press 2 to select Automatic Layout. This lets you 

choose from 30 preset layouts (pages 10

11). 

Choose your layout, place your crafts on the   
battle grid, and enter the code of the layout. 

3. Attack the enemy!    
  In the Classic game, you have one attack per turn. 

When the game starts, fire coordinates. 

  • If you miss, place a white peg on your target grid.  
  • If you hit, place a red peg on your target grid. Your  
    opponent also places a red peg on the ship you hit. 
4. First player to destroy all enemy ships wins.

QUICK START: 2-PLAYER   
CLASSIC BATTLESHIP  

Best for first-time players, or to get going fast!

NATO LETTER CODES

Battleship uses these NATO codes to call 
out letter coordinates: 

A = Alpha 

F = Foxtrot 

B = Bravo 

G = Golf 

C = Charlie 

H = Hotel 

D = Delta 

I = India 

E = Echo

 

GAMES MODES

1. Classic Game: 1 or 2 players

 

Basic game that lets you develop your battle 
skills. Play solo against the game, or against 

another player. On your turn, fire one shot to 

score a hit or a miss. To win, destroy the 

enemy fleet. 

2. Advanced Game: 2 players 

More complex game that allows you to make 
attacks on each turn and access special weapons. 

To win, destroy the enemy fleet first. 

TARGET GRID

ON/OFF
SWITCH

COMMAND PANEL 

(SEE BOX FOR CONTROL FEATURES)

BATTLE GRID

BATTLE CRAFTS

EXAMPLE OF A POSSIBLE 
FLEET DEPLOYMENT

FIRE COORDINATES

LETTER/NUMBER BUTTONS

To enter a coordinate, press the letter button first, and then the number button. 

 

To enter C7, for example, first press the button labeled C3, then press the button labeled G7. 

CANCEL

FIRE

Press to launch an attack or 

confirm a menu selection.

REPEAT

Press to repeat the 

last voice prompt.

BATTLE SCAN
(ADVANCED GAME)

Press to search 

 

for enemies.

SPECIAL WEAPONS
(ADVANCED GAME)

Press to use a craft’s 

special weapon.

QUICK START

CRAFTS & SETUP

4

5

THE COMBAT CRAFTS 

Each player commands five crafts. The fleet includes a battleship, three planes, and a tank. (The terms 

"

ships

"

 

and 

"

crafts

"

 are used interchangeably in Electronic Battleship.)

THE COMMAND PANEL

BATTLESHIP

5 hits to sink

 

FIGHTER

3 hits to sink

ATTACK PLANE

4 hits to sink

TANK

2 hits to sink

SPY PLANE

3 hits to sink

A38461050 I Battleship Elec.indd   4-5

1/11/17   12:10 PM

Содержание Battleship A3846

Страница 1: ...1 2 PLAYERS AGES 8 ADULT ASSEMBLY REQUIRED A3846 GAME GUIDE A38461050 I Battleship Elec indd 1 1 11 17 12 10 PM...

Страница 2: ...th the red ON OFF switch Apply the red label to the other side Apply the large green BATTLESHIP label and two rubber feet to the back of the green battle grid Apply the large red BATTLESHIP label and...

Страница 3: ...o call out letter coordinates A Alpha F Foxtrot B Bravo G Golf C Charlie H Hotel D Delta I India E Echo GAMES MODES 1 Classic Game 1 or 2 players Basic game that lets you develop your battle skills Pl...

Страница 4: ...The game begins by saying Awaiting orders Player 1 Do the following 1 Choose a target Choose a coordinate on the upper target grid Put a white peg in that hole and enter the letter number coordinate...

Страница 5: ...ttacks on each turn One of them can be a special weapon To activate a special weapon on your turn press its corresponding button If a ship is destroyed you can t use its special weapon These are your...

Страница 6: ...A B C D E F G 2 3 4 5 6 7 8 H I LAYOUT A 2 9 TANK FIGHTER SPY PLANE ATTACK PLANE BATTLESHIP 10 11 1 A LAYOUT C 1 B C D E F G H I 2 3 4 5 6 7 8 9 1 A LAYOUT C 2 B C D E F G H I 2 3 4 5 6 7 8 9 1 A LAYO...

Страница 7: ...armful interference to radio or television reception which can be determined by turning the equipment off and on the user is encouraged to try to correct the interference by one or more of the followi...

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