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padSetLogo
Sets the LCD screen logo to the contents of the bitmap image Bits. The logo is not actually displayed until padPutLogo is
called. To reset the logo to the default image, use NULL as the Bits parameter. The logo must have 240 pixels across and
128 pixels down.
Note: This command does not accept a Windows bitmap (BMP) with a header. It only accepts raw bitmap data without a
header. See Supported Bitmap Format beginning on page 4-1.
Syntax
BOOL padSetLogo(
const void *Bits
)
Parameter
Description
Bits
Pointer to the bitmap bits
Returns
Returns TRUE if successful, FALSE otherwise.
See Also
padIsLcd, padPutLogo, padSetLogoBmpFile
padSetLogoBmpFile
Sets the LCD screen logo to the contents of the Windows Bitmap file named
FileName
. The logo is not actually displayed
until
padPutLogo
is called (see page 3-43). The logo must have 240 pixels across and 128 pixels down.
Note: This command only accepts a Windows Bitmap file (BMP), it does not accept unformatted raw bitmap data without a
header. For more information on acceptable bitmap formats, please refer to Appendix A on page 108.
Syntax
BOOL padSetLogoBmpFile(
const char *FileName
)
Parameter
Description
FileName
Name of Windows bitmap file
Returns
Returns TRUE if successful, FALSE otherwise.
See Also
padIsLcd, padClear, padSetLogo
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