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Содержание MR1

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Страница 2: ...elteilübersicht Spare parts list 2 Akku Batteriehalter Rechargeable battery holder 3 Kabel und Stecker Plugs and cables 3 Montagehilfen und Hinweise Assembly aids and instructions 4 Montage Interface Mounting interface 5 Einführungsmodelle Introductory Models 6 Stanze Stamp 13 ...

Страница 3: ...indernisse recognizes obstacles 20 MR1 Basismodell Base Model 16 1 Mobile Robots MR3 erkennt Abgründe recognizes ledges 24 MR4 folgt einer Lichtquelle follows a light source 27 MR5 folgt einer Spur follows a path 30 ...

Страница 4: ...8 2x 32064 3x 35055 4x 36443 1x 31060 4x 7 5 32071 3x 35063 2x 36532 2x 31061 6x 32085 1x 35064 2x 36573 1x 31063 2x 32293 2x 35069 1x 36819 4x 31078 2x 32321 1x 35073 1x 36923 2x 31082 2x 32330 6x 35088 1x 36983 1x 31124 3x 32870 2x 35414 1x 37157 2x 31336 16x 32879 6x 35797 2x 37237 10x 31337 18x 32880 2x 35945 4x 37238 6x 31360 1x 32881 16x 35969 9x 37468 4x 31426 2x 32882 7x 35986 1x 37636 2x ...

Страница 5: ...kus 1 2 V Mignon KR 15 51 AA oder or 6 Batterien 1 5 V Mignon LR 06 R6 6 rechargeable batteries or 6 dry cells Remove discharged battery and place in charger for recharging Discard spent dry cells at special waste disposal centre Voltage 7 2 V 9 V Fuse protection Short circuit overload reverse connection a b c 4mm 3cm 3cm 3cm 0 6 x 22 cm 2 x 30 cm 2 x 30 cm 6 x 22 cm Power Block Kabel und Stecker ...

Страница 6: ...ith sharp or pointed edges Alle elektrischen Bauteile Sensoren Motoren Lampen dürfen ausschließlich an fischertechnik Stromversorgungen Powerblock oder Netzgerät angeschlossen werden All electrical components sensors motors lamps may only be connected to fischertechnik power supplies Powerblock or AC adapter Weitere Informationen über Mobile Robots das Intelligent Interface und die Software LLWIN ...

Страница 7: ...9V 22 cm 8 cm Power on off E8 Reset Serielle Schnittstelle Serial Port 22 cm Montage Interface Mounting Interface 5 1 2x 2x 2x 2x 2x 3 2 Power on off E8 Reset 1x 1x Schaltplan Circuit diagram E1 E2 EX EYE3 E4 E5 E6 M1M2M3M4 ...

Страница 8: ...6 1 2 Schiebetür Sliding Door 1x 1x 4x 2x 2x 2x 2x 1x 1x 1x 3x 3 2x 1x 1x 1x ...

Страница 9: ...7 4 5 6 5x 3x 1x 1x 2x 3x 1x 1x 1x 1x 1x 2x 1x 1x 2x 2x 2x 1x ...

Страница 10: ...8 8 7 2x 1x 1x 1x 1x 1x 1x 1x 98 7 M2 E3 E8 Reset E2 E1 M1 Power on off Montage Interface Seite 5 Mounting interface Page 5 ...

Страница 11: ... sie schon geöffnet wurde Program example door mdl Operational description If the light barrier is interrupted the door opens After remaining open for a specified period of time the door closes In the passive mode refer to the software manual the terminal indicates whether the door is open or closed and how often it has been opened E1 E2 EX EYE3 E4 E5 E6 E7 M1M2M3M4 9V 9V 22 cm 8 cm 22 cm 22 cm Li...

Страница 12: ...10 1 2 Impulszähler Pulse Counter 3 1x 1x 2x 2x 2x 2x 2x 2x 1x 1x 1x 1x 1x 1x 1x 2x 1x 1x 1x 1x 1x 1x 30 ...

Страница 13: ...11 5 4 30 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x E1 M2 Power on off Montage Interface Seite 5 Mounting interface Page 5 M1 E2 E8 Reset ...

Страница 14: ...ückgelegten Wegstrecken gemessen Program example pulse mdl Operational description Once every rotation the turning base plate driven by motor M1 interrupts the light barrier At the same time the feeler on E1 counts eight pulses per rotation from the pulse wheel The motor stops after ten rotations of the plate The number of pulses counted is displayed on the screen by the terminal software building...

Страница 15: ...13 1 2 Stanze Stamp 4 1x 1x 2x 2x 2x 6x 4x 1x 2x 1x 1x 1x 2x 1x 3 2x 1x 2x 2x 2x 2x 1x 1x 1x 1x 60 ...

Страница 16: ...14 6 5 1x 1x 1x 2x 1x 1x 1x 1x 1x 2x 1x 1x 1x 2x E1 M1 Power on off Montage Interface Seite 5 Mounting interface Page 5 E8 Reset E2 E4 E3 M1 ...

Страница 17: ... der Durchgänge angezeigt Program example stamp mdl Operational description Simultaneously pressing switches E3 and E4 puts the machine in gear and causes it to carry out a specific number of strokes If the light barrier is broken the machine stops and must be restarted The number of strokes and the number of completed runs are shown on the terminal in the passive mode E1 E2 EX EYE3 E4 E5 E6 E7 M1...

Страница 18: ...1 3 MR 1 Basismodell Base Model 5 2 2x 4 2x 2x 2x 2x 2x 2x 2x 2x 2x Auf genügend Spiel in den Lagern achten Make sure the bearings have enough play 15 2x 2x 2x 2x 2x 15 4x 2x 2x 1x 1x 1x 1x 1x 2x 2x 2x 60 ...

Страница 19: ...17 7 2x 9 8 30 2x 2x 2x 2x 2x 1x 2x 1x 2x 1x 2x 2x 2x 2x 6 4x 2x 3x 1x 2x 2x 2x E1 M2 E2 M1 ...

Страница 20: ...18 11 2x 2x 1x 2x 15 30 12 1x 2x 2x 2x 2x 10 1x 2x 4x 4x 2x 2x 30 15 Power on off E8 Reset M2 E2 M1 E1 Montage Interface Seite 5 Mounting interface Page 5 ...

Страница 21: ...elt der mobilen fischertechnik Roboter Program example mr1 mdl Operational description MR1 is able to travel for designated distances forwards backwards to the left and to the right It is not however equipped with any sensors to for example recognize obstacles This model offers an introduction into the world of fischertechnik s mobile robots E1 E2 EX EYE3 E4 E5 E6 E7 M1M2M3M4 9V 9V 22 cm 8 cm 22 c...

Страница 22: ...20 12 MR 2 erkennt Hindernisse recognizes obstacles 11 2x 4x 1x 2x 2x 2x 1 1 2 2x 2x 2x 2x 2x 1 10 Seite Page 16 18 16 18 ...

Страница 23: ...21 15 14 13 2x 4x 4x 2x 4x 4x 2x 1x 1x 1x 1x 1x 1x 2x 2x 45 ...

Страница 24: ...22 16 30 15 1x 2x 2x 1x 2x 15 Power on off E8 Reset M2 E2 M1 E1 Montage Interface Seite 5 Mounting interface Page 5 E3 E4 ...

Страница 25: ...chdem welcher der beiden Taster gedrückt wird Program example mr2 mdl Operational description As soon as its bumper runs into an obstacle MR2 can attempt to circumvent it The bumper activates two switches E3 and E4 The model then moves either to the right or the left depending on which switch was activated E1 E2 EX EYE3 E4 E5 E6 E7 M1M2M3M4 9V 9V 22 cm 8 cm 22 cm 22 cm 22 cm E1 E2 E8 Reset Seriell...

Страница 26: ...24 12 MR3 erkennt Abgründe recognizes ledges 11 2x 2x 2x 60 2x 4x 2x 30 15 2x 2x 2x 2x 1 10 Seite Page 16 18 16 18 ...

Страница 27: ...25 14 13 2x 2x 1x 2x 2x 2x 2x 2x 2x 2x Power on off E8 Reset M2 E2 M1 E1 Montage Interface Seite 5 Mounting interface Page 5 E3 E4 ...

Страница 28: ... ausweichen oder umkehren Program example mr3 mdl Operational description MR3 is equipped with rollers that fold downwards if the unit encounters open space under it e g the edge of a table The rollers activate switches E3 and E4 Depending on which switch is activated the model can turn to the left or the right or reverse direction E1 E2 EX EYE3 E4 E5 E6 E7 M1M2M3M4 9V 9V 22 cm 8 cm 22 cm 22 cm 22...

Страница 29: ...27 12 MR4 folgt einer Lichtquelle follows a light source 11 2x 1x 2x 1x 60 1x 4x 1x 1x 1x 1 10 Seite Page 16 18 16 18 ...

Страница 30: ...28 14 13 2x 2x 1x 2x 2x 2x 1x 2x 13 Power on off E8 Reset M2 E2 M1 E1 Montage Interface Seite 5 Mounting interface Page 5 E3 E4 ...

Страница 31: ...zum Lichtstrahl beginnt es erneut zu suchen Program example mr4 mdl Operational description MR4 first searches for a light source e g a flashlight shining on it If both phototransistors identify a light source MR4 moves towards it and follows it However the light source must not be moved too rapidly and must move smoothly If the model looses contact to the light source it begins a new search E1 E2...

Страница 32: ...30 1 2 MR5 folgt einer Spur follows a path 3 1x 4 1x 1x 1x 2x 2x 1x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 5 2x 2x 2x 7 5 6x 2x 2x 45 7 5 ...

Страница 33: ...31 6 1x 7 9 8 1x 1x 1x 2x 2x 2x 2x 2x 2x 1x 1x 7 5 30 1x 1x 1x 2x 1x 2x 10 2x 2x 1x 2x 2x 1x 2x 15 4x 2x 1x 1x 2x ...

Страница 34: ...32 1x 12 11 15 1x 1x 1x 2x 4x 2x 2x 4x 4x 1x 4x 2x 1x Power on off E8 Reset M2 M1 Montage Interface Seite 5 Mounting interface Page 5 E2 E1 M3 ...

Страница 35: ... oder die Position der Lampe optimiert werden Program example mr5 mdl Operational description MR5 can proceed along a black path laid out against a light background The path should be approx 1 cm 1 2 wide The best way to make a path is to use black insulation tape on a white surface You can also use a wide black magic marker to draw a path on a white sheet of paper You may need to experiment a bit...

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