F.A.Q (Frequently Asked Questions Continued…)
Joysticks: You will need to pull up and twist these to make them work the way they should. If you
pull up and twist you will feel the cam engage and then lock (only 1/8th of a turn) if the handle
keeps spinning and nothing stops it you're not engaged.
o
If you still can't get it to lock, open the panel (remove the two top screws) and look
underneath at the cam function. It's easier to see what your're trying to do, once you have
the feel of the mechanism you'll have no problem switching from 4-8way.
If playing Q-bert you must remeber that the original machine had the joystick mounted on the
diagnal axis (like an X) so there was no straight up/down left/right like normal joysticks have.
Daphne: Credit button is #6, Exit to menu is #4. You must wait for the loading sequence and then
credit and push player 1's start button.
Super Nintendo:
Press and HOLD Player 1’s START button THEN Press Player 2’s START Button.
This the Exit button for this system and many of the other including pinball.
Make sure the joystick is in 4 way (no diagnals) when playing older classics like
Frogger/Pacman/Q-bert or play will feel sloppy and unresponsive...
Some 2 joystick games will need to be programmed to use both sticks. Go into the in-game menu
(as discussed with lightgun setup) and go under "Input this game" and clear each function for
Player 1 right/up, right/down, right/left and right/right and move the right joystick (player 2's
joystick) to enter the correct functions (see manual for more info on this)
Make sure if you want to save these settings for future play that you exit the game using the player
2’s start + player 1’s start and NOT the EXIT button under the control panel (2 Player machines)
or the Player 1’s start + Player 2’s Start.
If you exit this way you will NOT save the settings and the original settings will be restored upon
reloading the game.
All MAME (arcade) games can be configured to your liking.
When in the
Arcade Emulation, Push and hold player 1’s start button then push right on player 1’s joystick.
This will bring up the “in game menu” and you can select “Input this Game” by highlighting it
and pushing the enter button (player 2’s 3
rd
button). You can then select the function you want to
change for example “player 1’s button 1”, highlight this function and clear it (enter button) then
push any button you want to make player 1’s button one, for example button 3. This will now
remap the player 1’s button 1 from it’s normal button 1 position and make button 3 function as
button one.
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Содержание Classic series
Страница 1: ...OPERATION MANUAL 1 P a g e ...
Страница 2: ...2 P a g e ...
Страница 7: ...MAKE SURE you remove your MAIN VOLUME CONTROL UNDER YOUR CONTROL PANEL See Next Page 7 P a g e ...
Страница 12: ...Control Panel Layout and Switch Standard 2 Player Control Panel Layout 12 P a g e ...
Страница 16: ...16 P a g e ...
Страница 22: ...Input General User Interface Factory Settings Factory Set to the Following 22 P a g e ...
Страница 34: ...34 P a g e ...
Страница 35: ...Steering Wheel and Pedals Continued 35 P a g e ...
Страница 39: ...39 P a g e ...
Страница 43: ...Light Bar Setup for your HDTV Pedestals and GameBoxes 43 P a g e ...
Страница 50: ...Player 1 s Gun Buttons and AXIS Set Correctly 50 P a g e ...
Страница 51: ...Player 2 s Gun Buttons and AXIS Set Correctly 51 P a g e ...
Страница 53: ...53 P a g e ...
Страница 67: ...CUSTOM RGB TRACKBALL LIGHT CONTROLLER 67 P a g e ...
Страница 68: ...68 P a g e ...
Страница 78: ... Plug on two pins closest to one that is missing System Board Before 01 01 2016 78 P a g e ...
Страница 79: ...System Board and Connections Machines produced after 4 6 2016 79 P a g e ...