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Operation Manual
Copyright © 2006
UDP MESSAGING
EXAMPLE:
Message sent to Marquee no modifier: THIS IS MESSAGE #1
Since no DISPLAY METHOD MODIFIER is specified the message will be displayed using the
DEFAULT DISPLAY METHOD.
Message with modifier: ~ZTHIS IS MESSAGE #1
This message will rotate from right to left on the Marquee.
~E
SLIDE <-->:Message slide out from Middle of the Marquee.
~F
SLIDE -><-:Message slide in from both right and left sides.
~G
SLIDE UP: Message slides up from bottom of the Marquee.
~H
SLIDE DOWN: Message slides down from top of the Marquee.
~I
COVER <--: Message starts covering existing display from right.
~J
COVER -->:Message starts covering existing display from left.
~K
COVER <-->:Message starts covering existing display from the center.
~L
COVER -><-:Message starts covering existing display from both right and
left.
~M
COVER UP: Message starts covering existing display from top down.
~N
COVER DOWN: Message starts covering existing display from bottom
up.
~O
ROLL <--:Message rolls in from right as old message rolls out on left.
~P
ROLL -->Message rolls in from left as old message rolls out on right.
~Q
ROLL -><-: Message rolls in from left and right.
~R
ROLL <-->:Message rolls from center to left and right.
~S
ROLL UP: Message rolls in from bottom as old message rolls out on top.
~T
ROLL DOWN: Message rolls in from top as old message rolls out on
bottom.
~U
SNOW: Pixels of message characters snow down from the top of there
Marquee
~V
SHOOT: Message characters shoot onto the Marquee from right.
~W
EXPLODE: Message appears after each characters is exploded
~X
TWINKLE: All pixels of displayed characters twinkle.
~Y
SCROLL: Message scrolls from bottom line to top line continuously.
~Z
ROTATE: Message continually rotates across the display from right to left.
Table 3—Display Method Modifiers
DISPLAY
METHOD
MODIFIER
RESULT OF MESSAGE BEING DISPLAYED