Patching and Managing Devices
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6.4 Step 4: Assign the DMX Channels to the Control Elements
It is possible to individually assign the DMX channels of the connected spotlights to the control elements of the DMX
MOVE PRO (softpatch). However, some DMX channels must be assigned according to a certain scheme, in order for the
controller to correctly perform the integrated movements, color effects and fade effects. For control of the pan/tilt function
of moving heads or scanners, the corresponding DMX channels must be assigned e.g. to the pan and tilt wheel; and for
control of RGBW light effect units, the DMX channels which control red, green, blue, white and the dimmer function, must
be assigned to the faders 1-5.
1
Select the option “
FADER CHANL
”
with the button
SWAP
to start the assignment. The display indicates the control
element in the upper line, e.g. “Fader CHANL:1/R “ and the DMX channel in the lower line, e.g. “DMX channel:01”.
Please refer to the fixture’s DMX protocol, which usually is part of the user manual.
2
Use the
PAN
wheel to adjust the control element and assign the DMX channel with the
TILT
wheel. As the first four
channels are reserved for the basic colors, please adjust the first channel to “
1/R
” and select the fixture’s
corresponding channel for red with the
TILT
wheel.
3
Always confirm with the
ENTER
button. All LEDs of the controller flash three times to confirm.
4
Use the
PAN
wheel to go one step further. "
2/G
" appears. With the
TILT
wheel assign the DMX channel for green.
Assign channel 3 to blue, channel 4 to white and channel 5 to dimmer. The channels for the pan/tilt movement can
be found in at the very end on the list. These must also be assigned to the appropriate channels. If your spots
dispose of 8-bit and 16-bit modes of motion, you should select the 8-bit mode. If there is only a 16-bit mode, then
the fine channels, meaning the respective second channels of the movement layer must be ignored. All other
channels used, you can be assigned freely.
5
Unused channels must be zeroed. For this, use the PAN wheel to scroll through the patch list and press the
DEL
button (indication "
NULL
“). All LEDs of the controller flash three times to confirm.
EXAMPLE
Refer to the chart below for an RGBW moving head.
Fader/wheel
Function
Fixture channel
1/R
red
8
2/G
green
9
3/B
blue
10
4/W
white
11
5/D
dimmer
12
6
shutter/strobe
6
7
movement speed
5
8
color change
12
9
color change speed
13
Pan
horizontal movement
1
Tilt
vertical movement
3
10
-
Null
...
32
-
Null
Table 6.2 Assignment of DMX channels to the control elements
Caution with spots that have no color mixing, no dimmer channel or no movement. These function channels are
permanently assigned in the console and therefore need to be properly assigned. For example, if a fixture has no
color mixing, channels 1/R, 2/G, 3/B and 4/W should be set to zero and not be used for other functions. Otherwise
when using color effects you have no satisfying results.
Generally it is recommended to always proceed in the same manner when setting various spots. Consider which
control functions the spots require and work out a fixed scheme. Create a list of the required functions and sort
them according to the standard values of the console and the desired assignments. Record the respective values
of the spots.
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