
Chapter 4 Tutorial
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Lesson 7
Track record function
The Track record function helps you use
MicroVision FX more efficiently
and create more complex lighting effects.
Track is a record function that allows you to modify recorded cues and
designate new levels for the displayed cue only or to track them forward
until a different level is encountered.
A track is created by a channel whose level does not change through a
series of consecutive cues. [Track] creates tracks by pulling channel
levels from the previous cue (in Blind mode), or by adding tracks to
existing cues (in either Blind or Stage).
Cue levels are usually set live, working in Stage mode. When you first
record a series of cues, you typically record the first cue of the se-
quence. The second cue is built from the first with some of the channels
changing, but many remaining the same. The third cue is built from the
second and so on, until a major change, such as a black out, is recorded.
This procedure results in many channels being set to a level in one cue
and staying at that level for several cues. These tracks develop regard-
less of the record function (Record or Track) you use to record the cues.
In Blind mode, channels levels displayed in white on the screen indicate
that the channel has moved to a new level in that cue. This serves as a
blocking level when you create a track. Channel levels displayed in green
indicate that the recorded level is the same as in the previous cue.
The following examples demonstrate how Track works and compare it
to Record. The examples include five cues, each with five channels.
When a channel changes level from one cue to the next it is printed in
bold on the following pages; tracked channels are printed in regular print.
This is similar to how Blind mode displays levels on a color monitor—
channels that change intensity are displayed in white; tracked channels
are displayed in green.