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Naming Your Programs and Styles
When you have completed your editing you have the option of modifying
or creating a 16 character name for the program. Fifteen character style
names are available for harmony styles as well. The humanizing styles
can also be named but with 10 character names only.
You may use a mixture of upper and lower case letters, numbers and
symbols for naming. If you want to enter a letter in a blank space, the
default assignment is from the lower case alphabet. Also included are
insert and delete functions to speed naming.
To change a Program or Style name:
1.
Select the program or style you want to rename and press the
Edit
button
.
2.
For programs, press the softkey that corresponds to Name. For
styles, press the Left Arrow button. The naming screen will be
shown in the LCD.
3.
Select a character type from the top row of softkeys. These are upper
(uppr) and lower (lowr) case characters, numbers (numr) and sym-
bols (symb). The default for a blank space is lower case. The bottom
row of softkeys controls cursor left (
<<<
) and right (
>>>
) movement
and allows you to insert or delete characters at the cursor position.
4.
Spin the Data Wheel to change the character underscored by the cursor.
5.
Press
Store
to save your changes or press the Program button to can-
cel your changes and return to the top level.
Storing your Edits
There are two ways to save your edits using the Store function:
1.
Program Store - This is the term for saving any change you make
such as attaching a different humanizing style to a program, loading
different harmony styles or changing the mix. Factory programs can-
not be overwritten; they can only be copied to the user bank where
any changes are stored permanently.
2.
Style Store - This is the term for saving an edited version of a
humanizing or harmony style. Styles are stored independently of
programs and are stored in a separate library to be shared by the pro-
grams. Factory styles cannot be over-written after they have been
modified; they can only be copied to user locations.
To store programs to the user bank:
(Program Store)
1.
When you are satisfied with your editing, press the
Store
button. A
Program Store is initiated from either the Performance (top) layer or
the Select Parameter layer.
2.
The LCD shows that the new program name is the same as the cur-
rent name. It also shows that the Studio Vocalist EX has automati-
cally chosen the next blank user slot to store the new program to.
Note:
If you have edited
and saved a style to the
user bank, it is not per-
manently attached to the
current program until you
perform a Program Store.
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