Coin switch test/identifier.
Identifies the coin switch number (1 to 4) for each accepted coin type
Coin switch #1 monetary value (expressed in nickel units).
This coin switch is usually the 5¢ chute.
Enter zero if this coin switch is not used or you if don’t want to accept this coin type.
Coin switch #2 monetary value (expressed in nickel units).
This coin switch is usually the 10¢ chute.
Enter zero if this coin switch is not used or you if don’t want to accept this coin type.
Coin switch #3 monetary value (expressed in nickel units).
This coin switch is usually the 25¢ chute.
Enter zero if this coin switch is not used or you if don’t want to accept this coin type.
Coin switch #4 monetary value (expressed in nickel units).
This coin switch is usually the 50¢ chute.
Enter zero if this coin switch is not used or you if don’t want to accept this coin type.
Operating Mode.
0= Free Play.
1= Coin Operation.
Autoplay Control and Add Credit from Wireless Remote.
0= Enabled.
1= Disabled.
Selection Mode.
0= 3-Digit (Vinyl mode, first digit selects folder numbers 00-09, next 2 digits select file numbers 00-99).
1= 4-Digit (CD mode, first 2 digits select folder numbers 00-99, next 2 digits select file numbers 00-99).
Credit to add for 1st quarter (or when 25¢ in mixed coins are reached).
Credit ratios are established using accumulated nickel units.
Unit count is reset when a selection is made.
Credit to add for 2nd quarter (or when 50¢ in mixed coins are reached).
Credit ratios are established using accumulated nickel units.
Unit count is reset when a selection is made.
Credit to add for 3rd quarter (or when 75¢ in mixed coins are reached).
Credit ratios are established using accumulated nickel units.
Unit count is reset when a selection is made.
Credit to add for 4th quarter (or when $1 in mixed coins are reached).
Credit ratios are established using accumulated nickel units.
The unit count is reset when it reaches this step.
Highest selection digit allowed when in 3-digit mode (vinyl selections).
2 allows 100-299, 3 allows 100-399 and so on. 0 allows 000-999.
Of the 3-digit entry, the first digit (or highest digit) represents folder numbers 01 through 09 and 00.
Credits after power failure.
0= Erase, 1= Retain
Selections after power failure.
0= Erase, 1= Retain
Autoplay time in minutes.
1 to 30 minutes, 0= No autoplay, 31= Continuous autoplay
Song selections have priority over autoplay
Start Folder for autoplay selections.
Song playing starts at the beginning of this folder when the last song in the End Folder is played.
Selectable range 00-99.
End Folder for autoplay selections.
When the last song in this folder is played, autoplay will restart at the beginning of the Start Folder.
Sets the maximum folder number for autoplay operations. Selectable range 00-99.
SERVICE MODE PROGRAMMING