3D Blaster GeForce2 GTS Installation Guide 17
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Per-pixel dot product 3 bump mapping
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Per-pixel lighting and shading
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Light maps
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Reflection maps
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Bi-directional Reflectance Distribution Functions (BRDF) support
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DirectX 6 texture compression
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Fog and depth cueing
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Radial or linear
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Per-vertex or per-pixel
2D Features
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High performance 2D/GUI/DirectDraw acceleration
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Fast 32, 24, 16, 15 and 8-bit VGA/SVGA support
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True-color hardware cursor
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Multi-buffering (Double, Triple, Quad buffering) for smooth animation and video playback
Video Support
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Video acceleration for DirectShow, MPEG-1, MPEG-2 and Indeo
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X and Y smooth up and down scaling with filtering
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Per-pixel color keying
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Multiple video windows with hardware color space conversion and filtering (YUV 4:2:2 and
4:2:0) and 5-tap horizontal by 3-tap vertical filtering
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DVD sub-picture alpha blended compositing
Specifications
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AGP 1X, 2X and 4X support, including Fast Writes and Execute Mode*
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VESA DDC 2B + DPMS
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Single slot 2D, 3D graphics, and video accelerator
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256-bit graphics engine
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Integrated 350 MHz RAMDAC supporting up to a 2048x1536 resolution at 75Hz
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