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Operating the projector
Mirage M Series User Manual
78
020-101942-02 Rev. 1 (10-2018)
Stereo Sync Cable outputs to an emitter/3D passive filter system allows you to synchronize
your stereo 3D display with the glasses.
•
Glasses (Active/Passive)—
Active glasses differ in speed and performance. Consult the
documentation for your glasses and keep their specifications in mind when configuring your
source signal. The input signal must be optimized for the available shutter speed to prevent
obvious ghosting of image content (known as cross-talk in stereo 3D applications) and other
more subtle color artifacts. Such problems indicate that the eyes are detecting portions of the
opposing frame due to an out-of-sync system, and can occur in either active or passive stereo
3D configurations. Adjust the Dark Interval setting to reduce ghosting.
In the 3D Settings menu, the correct 3D Stereo Sync Delay setting should help to synchronize
glasses with the displayed images.
In a passive system, where glasses do not have shutters and instead depend on the speed and
accuracy of the 3D passive filter system, the signal must be synchronized to the projector using
the 3D Stereo Sync Cable.
3D settings
Use the options in the 3D Settings menu to make the timing adjustments necessary for realistic
simulation and 3D images.
•
3D State—
Informs you what state the projector is in: Off, Missing Secondary Signal, Not
Frame Locked, Secondary Frequency Mismatch, High Bandwidth Not Supported, Stereo Sync
Not Detected, Stereo Sync Invalid, and Invalid Frequency. This is read only.
•
3D Mode—
Select the mode of your 3D operation.
•
Off—
3D operation is disabled.
• Auto 3D
—
Attempts to automatically determine which 3D mode to use based on auxiliary
video data, e.g. HDMI info frame.
•
Native 3D—
All content is shown at a native frame rate of 96–120 Hz input and output.
•
Frame Doubled 3D—
3D Content from a single 48-60Hz signal (24/30Hz per eye) is
displayed twice to provide a 3D content to be viewed at 96-120Hz.
•
Dual Input 3D—
Content from two independent 48-60Hz passive frame locked sources
are interleaved into a native 96-120Hz native frame rate. This requires and optional input
module and both signals must be from the same signal type.
•
Side-by-Side 3D—
Content is transmitted with each eye beside each other in a single
frame, and is extracted and scaled appropriately to show in an alternate-frame sequence.
Typically used for broadcast 3D-TV.
•
Top-and-Bottom 3D—
Content is transmitted with each eye above one another in a
single frame at half resolution, and is extracted and scaled to show in an alternate-frame
sequence.
•
Frame Packed 3D—
Content is transmitted with each eye at full resolution in a double-
sized frame, and is extracted to show in an alternate-frame sequence. Typically used for
Blu-ray 3D movies and 3D video gaming.
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