CEDAR Duo – declickle and auto dehiss
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The next stage is Linear Interpolation. Whereas Sample and Hold takes account of one good
sample adjacent to the scratch, linear interpolation takes account of two adjacent good samples
and the elapsed time between them. In this algorithm the corrupted data is replaced by a
straight line joining the last good sample and the next available good sample. The result is less
offensive than Sample and Hold, but suffers from low frequency artefacts and a reduction in
audio bandwidth over the interpolated region.