3
EFFECT
Editing the Effects
To edit the effect settings, use the value knob to select a page in the
display, and use knobs [1]–[4] to select the value of each parameter.
MEMO
• For details on basic operation for effects, refer to “Editing:
Editing the Effects” (p. 7) in the owner’s manual.
• In each edit screen, you can press the value knob to turn the
effect on/off.
COMP
This is an effect that produces a long sustain by evening out the
volume level of the input signal.
Knob
Parameter
Value
Explanation
ON/OFF
OFF, ON
Turns this effect on/off.
Page 1
[1]
TYPE
BOSS
(BOSS COMP)
This models a BOSS CS-3.
HI-BAND
This is a compressor that adds
an even stronger effect in the
high end.
LIGHT
This is a compressor with a light
effect.
D-COMP
This models a MXR DynaComp.
ORANGE
This is modeled on the sound
of the Dan Armstrong ORANGE
SQUEEZER.
FAT
When applied heavily, this
compressor effect provides a fat
tone with a boosted midrange.
MILD
When applied heavily, this
compressor effect produces a
sweet tone with the high end
cut.
STEREO
(STEREO COMP)
This selects a stereo compres-
sor.
[2]
SUSTAIN
0–100
Adjusts the range (time) over
which low-level signals are
boosted. Larger values will
result in longer sustain.
[3]
ATTACK
0–100
Adjusts the strength of the
picking attack when the strings
are played. Higher values result
in s sharper attack, creating a
more clearly defined sound.
[4]
LEVEL
0–100
Adjusts the volume.
Page 2
[1]
TONE
-50–+50
This adjusts the tone.
OD/DS
This effect distorts the sound to create long sustain.
Knob
Parameter
Value
Explanation
ON/OFF
OFF, ON
Turns this effect on/off.
Page 1
[1]
TYPE
Refer to OD/DS TYPE
[2]
DRIVE
0–120
Adjusts the depth of distortion.
[3]
TONE
-50–+50
This adjusts the tone.
[4]
E .LEVEL
(EFFECT LEVEL)
0–100
Adjusts the volume of the effect
sound.
Page 2
[1]
BOTTOM
-50–+50
Adjusts the tone for the low
frequency range. Turning this to the
left (counterclockwise) produces a
sound with the low end cut; turning
it to the right boosts the low end in
the sound.
[2]
DIR .MIX
(DIRECT MIX)
0–100
Adjusts the volume of the direct
sound.
[3]
SOL .SW
(SOLO SW)
OFF, ON
Switches to a tone that is suitable
for solos.
[4]
SOL .LV
(SOLO LEVEL)
0–100
Adjusts the volume level when the
Solo Sw is ON.
OD/DS TYPE
This is a list of distortion types that can be selected for OD/DS.
Category
Type
Explanation
ADVANCED
MID BST
(MID BOOST)
This is a booster with unique characteristics
in the midrange.
Making the connection before the COSM
amp produces sound suitable for solos.
CLN BST
(CLEAN BOOST)
This not only functions as a booster, but
also produces a clean tone that has punch
even when used alone.
TRB BST
(TREBLE BOOST)
This is a booster that has bright
characteristics.
CRUNCH
A lustrous crunch sound with an added
element of amp distortion.
NTRL OD
(NATURAL OD)
This is an overdrive sound that provides
distortion with a natural feeling.
WRM OD (WARM
OD)
This is a warm overdrive.
FAT DS
A distortion sound with thick distortion.
LEAD DS
Produces a distortion sound with both the
smoothness of an overdrive along with a
deep distortion.
METL DS
(METAL DS)
This is distortion sound that is ideal for
performances of heavy riffs.
OCT FUZ
(OCT FUZZ)
A fuzz sound with rich harmonic content.
A-DIST
* Only for OD/DS
and SUB OD/DS
in FX2
This effect uses MDP (Multi-Dimensional
Processing) to provide ideal distortion in all
pitch ranges of the guitar, from low to high.