AXIS Q6128-E PTZ Network Camera
Technical specifications
NO
NO
NOTICE
TICE
TICE
The product shall be connected using a shielded network cable (STP). All cables connecting the product to the network shall
be intended for their specific use. Make sure that the network devices are installed in accordance with the manufacturer’s
instructions. For information about regulatory requirements, see
Electromagnetic Compatibility (EMC) on page 2
.
NO
NO
NOTICE
TICE
TICE
To comply with the IP66-rated design of the camera and maintain the IP66 protection, the supplied RJ45 Push-pull Connector
(IP66) shall be used. Alternatively, use the RJ45 IP66-rated cable with premounted connector which is available from your
Axis reseller. Do not remove the plastic network connector shield from the camera.
Performance Considerations
When setting up your system, it is important to consider how various settings and situations will affect performance. Some factors
affect the amount of bandwidth (the bit rate) required, others can affect the frame rate, and some affect both. If the load on the
CPU reaches its maximum, this will also affect the frame rate.
The following factors are among the most important to consider:
•
High image resolution and/or lower compression levels result in images containing more data. Bandwidth affected.
•
Access by large numbers of Motion JPEG and/or unicast H.264 clients. Bandwidth affected.
•
Simultaneous viewing of different streams (resolution, compression) by different clients. Effect on frame rate and
bandwidth.
•
Accessing Motion JPEG and H.264 video streams simultaneously. Frame rate and bandwidth affected.
•
Heavy usage of event settings affect the product’s CPU load. Frame rate affected.
•
Using HTTPS may reduce frame rate, in particular if streaming Motion JPEG.
•
Heavy network utilization due to poor infrastructure. Bandwidth affected.
•
Viewing on poorly performing client computers lowers perceived performance. Frame rate affected.
•
Running multiple AXIS Camera Application Platform (ACAP) applications simultaneously may affect the frame rate and
the general performance.
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