6.5.2. Save to another location
This process allows you to save an edited patch to any one of the 768 internal memory
locations. It's basically the same as selecting a preset in the first place, except you hold the
Save button first:
1. Hold [Save] until step 4. After 1 second the display says "Hold Save and Press a
Matrix Cell to Save."
2. Use [Assign 1-8] if you want to store the patch to a different bank.
3. Use Matrix buttons A1-L8 to select a location (cell) within the selected bank.
4. Press the Matrix button. The target cell patch is loaded into memory so you can
hear it before overwriting it.
5. To exit Save mode without making a change, use [Assign 2] or select a different
mode.
6. To rename the patch you are saving and select its category, see the next two
sections.
7. If you like the current name and category, use [Assign 7] to confirm each choice.
8. The selected location is overwritten with the edited patch.
6.5.2.1. Give it a name
A patch can be renamed during the Save procedure if you want. [Assign 2-7] show the
options:
• Exit Save mode with
.
• Select a specific character with the Amount knob.
• Press [Assign 3] or [Assign 4] to jump to the first character in a set ([blank], A, a,
0, [period]).
• Select another character field with Assign 5 or 6. Max length: 19 characters.
• Use [Assign 7] to confirm the name and proceed to the Category window.
6.5.2.2. Select a category
A patch can be assigned a category during the Save procedure. [Assign 2-7] show the
options:
• Revert to previous section with [Assign 2], or select a different mode.
• Select a category with the Amount knob or use Assign 3 through 6.
• Use [Assign 7] to confirm the category. The patch will be saved to the selected
location.
6.5.3. Use the PolyBrute Editor
The PolyBrute Editor offers a convenient alternative for saving, naming, and categorizing
presets. It can also be used to search for specific patches by name or category. And
its Projects feature can organize patches into different groups for live performances and
session work. In other words, if you haven't already done so, be sure to install the Editor and
try it out!
Arturia - User Manual PolyBrute - Working with Presets
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