XR Flight Operations Manual Version 3.0
Copyright 2006-2018 Douglas Beachy. All Rights Reserved.
48
Temperature Display (MDA Mode 3)
From top-to-bottom and left-to-right, the hull temperatures displayed are:
•
NOSECONE
•
COCKPIT (i.e., Cabin hatch)
•
LEFT WING
•
RIGHT WING
•
TOP HULL
The
EXT
value shows the temperature outside the ship, which may be either
atmospheric temperature or temperature in vacuum.
If you exceed the maximum safe temperature on one or more of your hull surfaces
the hull begins to weaken and will fail, on average, within about eight seconds if hull
temperatures are not reduced below maximum. Note that the higher you are over-
temp the faster the hull will (on average) fail, and overheating more than one
surface will increase the chances of hull failure proportionally.
Note: It is theoretically possible to breach the hull anytime you are over-temp --
there is no hard-coded "minimum time"
or “maximum time”
. Typically you will have
about eight seconds if you are right on the threshold and only have one surface that
is over-temp; however, the average time-to-breach will be lower if you are
significantly over-temp (percentage-wise) for a given surface. Also, the more
surfaces you have over-temp the more likely that one of them will breach. For
example, if you have four surfaces over-temp instead of just one, your ship will have
four times as many chances for a hull breach than if only one surface is over-temp
(assuming each surface is percentage-wise equally over-temp). Furthermore, 200
degrees C over-temp on the
wings
is only 8.4% over maximum, but 200 degrees C
over-temp on the
cockpit
is 13.4% over maximum. The more you are over-temp on
a surface, the higher your odds of a hull breach on that surface: being just slightly
over-temp is less likely to cause a hull breach, but it is still possible at any time
when you are over-temp.
Temperature readouts are displayed as follows:
GREEN
OK
YELLOW
temp >= 80% of maximum sustained temperature
RED
temp >= 90% of maximum sustained temperature