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selection screen.    NOTE: Player can touch [MODE] to switch to a different game once the game 

is in Demo Mode. 

 

 

When 3 or more of the same digits are aligned in a row, column or diagonally, the aligned 3 digits 

disappear from the screen and the player gets points for it. 

 

 

If number touches the top, the game ends.    Display shows “END” and the score while playing 

music.    Touch anywhere on the screen to return to the level selection mode & demo. 

 

 

If game score reaches 999, player wins the game.    The game plays music and shows a 

Check-Mark icon. Touch anywhere on the screen to return to the level selection mode & demo. 

 

INSTANT MEMORY 

 

Touch and hold [

] on the screen for 3 seconds to quit the existing game if needed; and then 

touch [MODE] on the screen until INSTANT MEMORY game is displayed (Screen will display 

count-down timer 3, 2, 1 and then four digits are displayed for about 3 seconds – this is demo 

mode for this game).    NOTE: There is no level-selection for this game. 

 

 

Touch [START] on the screen to start the game. The display shows a count down timer “3-2-1”. 

The question appears for 3 seconds with several digits appearing in different positions and then 

disappearing 

(player has to remember the location of each number during those 3 seconds).

 

NOTE:

 Press and hold [POWER] button for 3 seconds to turn sound OFF or ON 

 

 

The Player is required to touch on the position one by one in ascending order where each 

number was displayed i.e. touch first on the position where 1 was displayed, then touch on the 

position where 2 was displayed and so on. 

NOTE:

 For this game the player does not have to 

touch numbers on the bottom of the display instead numbers appear automatically when the 

correct position is touched on the screen for each number in ascending order (1, 2, 3, 4…). 

 

 

If the answer is correct, the next question is displayed. Otherwise, the last question is repeated. 

There are 10 questions in each round. 

 

 

After completing 10 questions, game ends. It shows “END” while displaying the final score.   

 

 

While playing the game touch [PAUSE] on the screen to pause the game (Contrast Adjustment 

screen is displayed on the screen). Touch [PAUSE] again to resume the game. 

 

While playing the game touch and hold [

] on the screen for 3 seconds to quit and exit to game 

selection screen.    NOTE: Player can touch [MODE] to switch to a different game once the game 

is in Demo Mode. 

 

Example of 10 possible questions (questions have 4 to 12 numbers): 

NOTE:

 The numbers in each question are fixed i.e. question 1 will have numbers from 1-4 and question 10 

Summary of Contents for HT-ZS11M

Page 1: ...1 SUDOKU 4 in 1 Instruction Manual HT ZS11M...

Page 2: ...NSTALLING BATTERIES This unit operates on 2 AAA Batteries DC 3V 1 Unscrew the battery compartment cover screw and remove the cover 2 Insert both AAA alkaline batteries with polarity as shown inside th...

Page 3: ...the number to be guessed Game ends when the number is guessed correctly or the player has unsuccessfully tried 99 times to guess the correct number BUTTONS KEYS and INTERFACE POWER Press and release...

Page 4: ...OKU touch and hold SOLVE on the screen for 3 seconds to get correct answer for the game this will also end that game touch START three times to start a new game CHECK While playing SUDOKU when all the...

Page 5: ...e center of the screen will increase goes up to 8 Sound ON OFF Press and hold the ON OFF button for 3 seconds to turn the sound ON or OFF A short beep sound indicates sound on off toggle Touch MODE on...

Page 6: ...It normally takes 10 to 30 minutes to complete a puzzle depending on player s skill and experience Digits 1 2 3 4 5 6 7 8 9 are entered A column is 9 cells tall A filled in column must have one of eac...

Page 7: ...row So the 3 for the top middle box cannot go in the top row or the middle row of that box The 3 can only go in the bottom row But there are two empty cells in the top middle box s bottom row To deter...

Page 8: ...eate your own game player enters givens as well The timer shown as HOUR MIN and SEC on the screen starts as soon as START is touched on the screen Blinking cursor shows the cell where player can enter...

Page 9: ...NOTE After getting the answer touching START on the screen starts a new game PUZZLE CREATOR MODE This game also has a SUDOKU puzzle creator Player can create a new game by entering their own givens an...

Page 10: ...asiest level and consists of numbers made up of digits 1 4 only The falling numbers in level 2 consists of numbers made of digits 1 5 while level 3 consist of numbers made up of digits 1 6 The falling...

Page 11: ...ring player has to remember the location of each number during those 3 seconds NOTE Press and hold POWER button for 3 seconds to turn sound OFF or ON The Player is required to touch on the position on...

Page 12: ...this game NOTE Press and hold POWER button for 3 seconds to turn sound OFF or ON Touch LEVEL on the screen to select game level Level 1 is the easiest level and the number to be guessed by the player...

Page 13: ...en game starts the cursor blinks in cell A1 If Level 1 is selected then number to be guessed is a 4 digit number so enter digits in cells A1 to A4 in level 2 the number to be guessed is a 5 digit numb...

Page 14: ...T insert something pointy into the small round hole located directly below the word RESET on the back of the unit and push gently REPLACING BATTERIES This unit operates on 2 AAA Batteries DC 3V 4 Unsc...

Page 15: ...cover defects or damage resulting from a improper operation storage misuse or abuse accident or neglect such as physical damage cracks scratches etc To the surface of the Product resulting from misuse...

Page 16: ...ify any information or specifications without notice The contents of this User Manual are provided as is Except as required by applicable law no warranties of any kind either express or implied includ...

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