8
PLAYING
THE
GAME:
Touch and hold [
] on the screen for 3 seconds to quit the existing game if needed; and then
touch [MODE] until SUDOKU game appears on the screen (as shown below - this is Demo
Mode for SUDOKU)
Touch [LEVEL] on the screen to select game difficulty level (1-3) while game is in Demo Mode.
NOTE:
Press and hold [POWER] button for 3 seconds to turn sound OFF or ON
After [START] is touched on the screen, the “givens” are shown on the display (the givens are
shown as underlined numbers. These numbers are generated by the game and are fixed and
cannot be changed by the player.
NOTE:
See
Puzzle Creator Mode
below for instructions to
create your own game (player enters “givens” as well)
The timer (shown as HOUR, MIN and SEC on the screen) starts as soon as [START] is touched
on the screen.
Blinking cursor shows the cell where player can enter a number from [1-9] by touching one of the
numbers on the bottom of the screen.
Player can change the cursor position by directly touching the cell on the screen with the stylus.
If the cursor is located on an empty cell, it appears as a blinking “-” and if the cursor is located on
a filled cell, then the number in that cell blinks. If the player touches one of the “givens”, the
cursor does not move and maintains its original position.
After filling all the blank cells in the game, touch [CHECK] to check if the answer is correct or not.
If the answer is correct, the unit plays music - touching anywhere on the screen will start a new
game.