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This effect shifts the pitch by a maximum of two octave up
or down, and adds the shifted signal to the direct sound.
Explanation
(1)PIT (Pitch):
Determines the pitch change in semitone
steps. The setting range is one octave up or down.
(2)SHIFT:
Determines the direction of the pitch shift, either
"dn" (down) or "UP".
(3)FINE:
Allows fine adjustment of pitch.
(4)BAL (Balance):
Determines the balance between effect
sound and direct sound. At a setting of 0 (zero), the
output signal contains only the direct sound, and at a
setting of 10 only the effect sound.
(5)EXP. MODE (Expression Mode):
Determines the
direction of the change caused by the EXP pedal.
0: When the pedal is fully pushed down, the balance is as
set with the BAL parameter. When the pedal is up, the
balance is minimum.
1: When the pedal is fully pushed down, the balance is
maximum. When the pedal is up, the balance is as set
with the BAL parameter.
By setting the pitch to 0 (zero) and somewhat raising
the FINE parameter, you can create a chorus effect
with slight modulation.
This effect adds a delayed component to the direct sound,
with periodically changing delay time in the range of several
to tens of milliseconds. The result is an intense, distinct
sound. When combined with distortion, a swirling “jet
sound” type flanger effect can be obtained.
Explanation
(1)DEPTH:
Determines the depth of the flanger effect.
(2)RATE:
Determines the speed of the flanger variation.
(3)PEAK:
Determines the amount of feedback. Increasing
this parameter stresses the modulation impression and
adds a distinct character to the sound.
(4)MODE:
Determines the basic sonic character.
0: Flanger
1: Solid chorus (strong chorus with little modulation)
(5)EXP. MODE (Expression Mode):
Determines the
direction of the change caused by the EXP pedal.
0: When the pedal is fully pushed down, the feedback is
as set with the PEAK parameter. When the pedal is up,
the feedback is minimum.
1: When the pedal is fully pushed down, the feedback is
maximum. When the pedal is up, the feedback is as set
with the PEAK parameter.
MODULATION
FLG
Parameter 1
DEPTH
0 – 10
Parameter 2
RATE
1 – 50
Parameter 3
PEAK
0 – 10
Parameter 4
MODE
0 , 1
Parameter 5
EXP. MODE
0 , 1
3
FLG (Flanger)
HINT
MODULATION
PIT
Parameter 1
PIT
0 – 24
Parameter 2
SHIFT
dn , UP
Parameter 3
FINE
-10 – +10
Parameter 4
BAL
0 – 10
Parameter 5
EXP. MODE
0 , 1
2
PIT (Pitch)
17
2
3