KLIC-DI VRV
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22
The control of the swing function is performed by assuming up to
five fixed positions
,
and an option to make the slats stay permanently in motion or still.
After enabling this parameter (“Yes”), two one-byte communication objects show up:
“
Swing [1byte]
” and “
Swing [1byte] (status)
”, as well as the following two 1-bit
objects: “
Swing [1 bit]
” and “
Swing [1bit] (status)
”. By means of this set of objects it
is possible to implement the reception of control orders from the bus, and a later report
of the updated state of the machine.
The "
Swing [1 bit]
" 1-bit object permits controlling the slat position as follows:
➢
Sending the value "0
": if the slats are at a still position, they switch to the
following one, according to the following cyclical sequence: Fixed Position
1
– Fixed Position 2 – … – Fixed Position 5 – Fixed Position 1… In case of
being in motion (swinging), the slats will switch back to the last still position
they had before entering the swing mode.
➢
Sending the value "1"
: the slats begin to move continuously.
The "
Swing [1bit] (status)
" object indicates the current slats state: swing
(value "1") or still (value "0").
The "
Swing [1byte]
" 1-byte object allows setting a particular slat position in
terms of percentage, according to Table 2.
The status object ("
Swing [1byte] (status)
") indicates the current slats state,
as a percentage.
Value of the "Swing [1
byte] Sending" object
Position
number
Value of the "Swing [1
byte] Reception" object
0%
Position 1
0%
1-20%
Position 2
20%
21-40%
Position 3
40%
41-60%
Position 4
60%
61-80%
Position 5
80%
81-100%
Swing
100%
Table 2
. Swing function