Tone Generator
CP1 Owner’s Manual
21
Interna
l Design of the C
P
1
Makeup of Performance Memory
The CP1 can store Performances in three main memory areas — namely, the Preset Performance memory, the User
Performance memory, and an External Performance memory. The specific roles of each of these memory areas are
described below.
Preset Performance Memory
Accessed using the [PRESET] button, the Preset Performance memory is used to hold the Performance presets that
come ready-made with the CP1. Within this memory area, three individual memory banks — Preset A (PRE A), Preset B
(PRE B), and Preset C (PRE C) — each hold 16 Preset Performances. In order that they will always be available for use,
Preset Performances cannot be overwritten with other Performances that you have modified or created. As such, the
Preset Performance memory is read-only.
NOTE
For a list of all Preset Performances, see the
Data List
booklet.
User Performance Memory
Accessed using the [USER] button, the User Performance memory is used to store original Performances that you have
created. Within this memory area, three individual memory banks — User A (USR A), User B (USR B), and User C (USR
C) — each hold 16 User Performances. In the instrument’s initial condition, the User Performance memory contains
exactly the same content as the Preset Performance memory.
CAUTION
If you overwrite a Performance in the User Performance memory, it will be permanently deleted. You should take special care, therefore,
when selecting where to store newly-created Performances in order to avoid loosing irreplaceable data.
External Performance Memory
Accessed using the [EXTERNAL] button, External Performance memories are stored on USB flash-memory devices. In
the same way as with the User Performance memory, each External Performance memory can be used to save original
Performances that you create. Within an External Performance memory, three individual memory banks — External A
(EXT A), External B (EXT B), and External C (EXT C) — each hold 16 Performances. Whenever a USB flash-memory
device containing an External Performance memory is plugged into the CP1, the entire memory is loaded into the
instrument’s DRAM so that its individual Performances may be played and edited.
Preset Performance memory
PRE A Bank
Performances 1 to 16
Part 1
Part 2
PRE B Bank
Performances 1 to 16
Part 1
Part 2
PRE C Bank
Performances 1 to 16
Part 1
Part 2
User Performance memory
USR A Bank
Performances 1 to 16
Part 1
Part 2
USR B Bank
Performances 1 to 16
Part 1
Part 2
USR C Bank
Performances 1 to 16
Part 1
Part 2
External Performance memory
EXT A Bank
Performances 1 to 16
Part 1
Part 2
EXT B Bank
Performances 1 to 16
Part 1
Part 2
EXT C Bank
Performances 1 to 16
Part 1
Part 2