Scene memory
Reference Manual
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3
FADE TIME display
This area indicates the fade time specified for each scene.
4
CURRENT SETTING field
Specifies the content that will be saved by the next scene store operation.
3.
Press the SET button to access the FADE TIME popup window.
In this popup window you can select the channels to which Fade will be applied, and adjust the
fade time.
1
Channel display field
The channels or DCA groups to which Fade is applied are highlighted.
2
FADE TIME knob
Sets the fade time. You can adjust the fade time using the corresponding multifunction knob.
3
SET ALL button
Press this button to apply the Fade effect to all faders of that scene.
4
CLEAR ALL button
Press this button to cancel the Fade effect for all faders of that scene.
NOTE
In the case of the CL3/CL1, faders that do not exist on those models will not be shown.
4.
Press the [SEL] keys for the desired channels or DCA groups to select the channels
or DCA groups to which the Fade effect will be applied (multiple selections are
allowed).
The [SEL] keys for the selected channels or DCA groups will light, and those channels or DCA
groups will be highlighted green in the channel display field of the popup window. You can cancel
the selection by pressing the lit [SEL] key once again to turn it off.
5.
Use the multifunction knob that corresponds to the FADE TIME knob to adjust the
fade time.
The range is 0.0 sec – 60.0 sec.
When you have finished setting the fade time, press the OK button to close the FADE TIME
popup window.
NOTE
The fade time you specify here is used for all channels and DCA groups selected in step 4.
6.
To enable the Fade function, press the FADE button.
You can turn the Fade function on or off individually for each scene.
NOTE
Scenes for which Fade settings are made are marked by a “FADE” indicator in the STATUS field
of the SCENE LIST window (COMMENT tab).
7.
Recall a scene for which the Fade function is turned on.
The faders will begin to move immediately after Recall occurs, and will reach the values of the
recalled scene over the course of the specified fade time.
NOTE
• The Fade function settings can be applied individually even if faders are linked by Channel Link.
• You can stop a fade effect by holding down a [SEL] key while you stop the corresponding moving
fader.
• If you recall the same scene while faders are moving, the faders of all channels or DCA groups
will move immediately to their target positions.
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