Based upon the perspective of the viewer’s camera, the content can be looked at in an
AR Mode, from an inward looking camera, or in VR Mode, with an outward looking
camera.
As cameras are added to your 3ds Max project they are automatically added to the
Current Cameras list. Any number of cameras can be added but only one can be
selected at a time for the attachment of objects and assigning of parameters.
Physics Engine
The dynamics of Interactive Objects with scene and other interactive objects is based
on the “+ Dynamics Tab” in the material editor of 3ds Max
Examples:
Bounce coefficient:
1.0 – 0.0
Static Friction:
0.0 – 1.0
Sliding Friction:
0.0 – 1.0
Materials assigned to interactive objects with higher bounce coefficients and lower
frictional forces will maintain their energy state for longer periods.
Default settings:
Summary of Contents for Wrap 920AR
Page 1: ...Wrap 920AR Augmented Reality Eyewear User Guide ...
Page 11: ...Section 1 Wrap 920AR Setup Install ...
Page 25: ...Section 2 Wrap 920 Video Eyewear ...
Page 35: ...Section 3 Wrap Stereo Camera Pair ...
Page 38: ...Section 4 Wrap Tracker 6TC ...
Page 41: ...Section 5 Vuzix VR Manager ...
Page 52: ...Section 6 maxReality ...
Page 69: ...maxReality supports both ambient and 3D sound in the form of 16bit 44 1 KHz stereo WAV files ...
Page 80: ...Section 7 maxReality Viewer ...
Page 89: ...Section 8 Fiduciary Markers ...
Page 95: ...Note Contact Vuzix for information of special marker requirements ...
Page 96: ...Section 9 Service Support ...