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VEX IQ Challenge Ringmaster – Game Manual  

vexiq.com

 

Copyright 2017, VEX Robotics Inc. 

2017-08-17 

Skills Match – 

A

 Driving Skills Match 

or 

Programming Skills Match.  

Starting Peg –

 One of the three (3) vertical pegs consisting of VEX IQ pieces attached to the field 

perimeter, with a height of approximately 3” (76 mm) where three (3) 

Rings

 start the 

Match

Starting 

Pegs

 can be 

Emptied 

by 

Robots

 to earn points. 

Starting Positions – 

The two designated 11” x 20” spots on the field where 

Robots

 must start the 

Match

. Starting Positions are bounded by the inner edges of the long black lines, outer edge of the 

short black line and the top most outer edge of the field perimeter. 

Student – 

Anyone born after April 30, 2004 (age 13 or lower) or enrolled in grade 8 or lower on April 

30, 2018. Anyone enrolled in grade 9 on April 30, 2018 is 

only 

eligible to participate on a VEX IQ 

Challenge team when enrolled in a middle school or district, which includes grade 8, but not grade 
10. 

Students

 are the individuals who design, build, repair, and program the 

Robot

, with minimal adult 

assistance. 

 

Elementary School Student

 - A 

Student

 enrolled in grade 5 or lower or enrolled in grade 6 in 

a school, which includes grade 5, but not grade 7 (e.g., K-6, 2-6, 3-6, 4-6, 5-6). 

 

Middle School

 

Student

 – Any eligible 

Student

 that is not an Elementary School Student. 

Team – 

Two or more 

Students

 make up a team. A 

Team

 is classified as an 

Elementary School Team

 

if 

all

 the members are 

Elementary School

 

Students

. A 

Team

 is classified as 

Middle School

 if 

any

 of 

its members are 

Middle School

 

Students

Teams

 may be associated with schools, 

community/youth organizations, or a group of neighborhood 

Students

Teamwork Match 

– A 

Driver Controlled 

period with one (1) Alliance that is sixty seconds (1:00) 

Uniform 

– A 

Post 

is considered to be 

Uniform

 if all of the following criteria are met: 

1.

 

There are at least two (2) 

Rings

 scored on the 

Post.

 

2.

 

All 

Rings

 

Scored

 on the 

Post

 are the same color. 

VEX IQ Challenge Ringmaster Game Rules 

Scoring 

 

Ring Scored

 in the 

Floor Goal

 is worth one (1) point. 

 

Ring

 

Scored

 on a 

Post

 is worth five (5) points. 

 

Rings

 

Scored

 on a 

Uniform Post

 are worth double their normal value (i.e. ten (10) points each) 

 

An 

Emptied

 

Starting Peg

 is worth five (5) points. 

 

Released

 

Bonus Tray

 is worth twenty (20) points. 

Summary of Contents for Challenge Ringmaster

Page 1: ...Game Manual...

Page 2: ...X IQ Challenge Ringmaster Game Manual vexiq com Copyright 2017 VEX Robotics Inc 2017 08 17 2 TABLE OF CONTENTS THE GAME 3 ROBOT INSPECTION 11 THE EVENT 16 TEAMWORK CHALLENGE 16 ROBOT SKILLS CHALLENGE...

Page 3: ...ating under driver control work together in each Match In the Robot Skills Challenge one 1 Robot attempts to score as many points as possible These matches consist of Driving Skills Matches which will...

Page 4: ...h color red blue and green o Fifteen 15 Rings start in the Bonus Tray o Nine 9 Rings start on the Starting Pegs o Thirty six 36 Rings start at designated locations on the field One 1 Floor Goal Four 4...

Page 5: ...o a Team for a rule violation A team that is Disqualified in a Match receives zero 0 points At the Head Referee s discretion repeated violations and Disqualifications for a single team may lead to its...

Page 6: ...h Post A Low Post High Post or Horizontal Post Programming Skills Match An Autonomous period with one 1 Robot that is sixty seconds 1 00 Released The Bonus Tray is Released when both Latches have been...

Page 7: ...ot with minimal adult assistance Elementary School Student A Student enrolled in grade 5 or lower or enrolled in grade 6 in a school which includes grade 5 but not grade 7 e g K 6 2 6 3 6 4 6 5 6 Midd...

Page 8: ...lso consider team conduct and ethics when determining awards In all aspects of the VEX IQ Challenge program the Students make the decisions and do the work with adult mentorship The VEX community prid...

Page 9: ...n Teams who receive multiple warnings may also receive a Disqualification at the Head Referee s discretion G6 During a Match the Drivers must remain in their Driver Station except when legally interac...

Page 10: ...g Position 3 Any Rings in possession of the Robot while being handled must be removed from the Robot and taken out of play for the remainder of the Match This rule is intended so teams can fix damaged...

Page 11: ...efore being allowed to participate in any Matches Noncompliance with any Robot design or construction rule may result in disqualification of the Robot at an event a If significant changes are made to...

Page 12: ...ified or assembled b Teams may not switch back and forth between multiple Robots during an event R3 To participate in an official VEX IQ Challenge Event a team must first register on robotevents com U...

Page 13: ...han one Robot configuration at the beginning of Matches must tell the inspector s and have the Robot inspected in its largest configuration s b A team may NOT have its Robot inspected in one configura...

Page 14: ...X IQ products are ONLY available from VEX Robotics official VEX Resellers To determine whether a product is official or not consult www vexiq com R8 Robots are allowed to use the following additional...

Page 15: ...a VEX IQ Challenge Robot is any one 1 VEX IQ Robot Battery or six 6 AA batteries a Additional batteries cannot be used on the Robot even ones that aren t connected R13 Parts may NOT be modified a Exam...

Page 16: ...ming Skills Matches which will be autonomous no VEX IQ controller with limited human interaction Each Match will consist of only one Robot Awards will be given to top teams in each format Awards will...

Page 17: ...show is treated exactly the same as a Disqualification The team s alliance partner will receive all points scored in this Match Each team will have the same number of Qualifying Matches Points earned...

Page 18: ...es are not allowed review any recorded replays b Referees will review the field at the end of each Match and accurately record the game score If there is a disagreement with the scoring only the team...

Page 19: ...is set up as described in The Game section of this manual Teams will play Skills Matches on a first come first served basis Teams may participate in a number of Skills Matches to be determined by the...

Page 20: ...sum being declared the Robot Skills Challenge Winner In the case where two teams are tied for the highest score the tie will be broken by looking at both teams next highest Programming Skills Match sc...

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