2
•
U
Side buttons
U
+
U
left/right tilt
U
: Programmable. Change to mode 1, 2 or 3 for in-game loading of different
commands. Note: Tilt buttons can be programmed in Mode 2 and 3 only!
Factory commands
Button
Mode 1 (red)
Mode 2 (green)
Mode 3 (blue)
Button 4
“Next page”
[changeable]
“H” key, fire mode
[changeable]
“.” key, fire mode
[changeable]
Button 5
“Previous page”
[changeable]
“I” key, fire mode
[changeable]
“,” key, fire mode
[changeable]
Tilt left
“Horizontal left scroll”
[fixed]
“J” key, 40 ms interval
[changeable]
“[”key, loop mode
[changeable]
Tilt right
“Horizontal right scroll”
[fixed]
“U” key, 40 ms interval
[changeable]
“]”key, loop mode
[changeable]
•
Factory commands in “Mode 1” are
U
not
U
recognized within games. If possible, only use Mode 2 and 3 for
gaming. If Mode 1 is used for gaming: (1) Assign keyboard key to buttons 4 and 5. (2) Tilt buttons are not
available.
•
If programmable button is empty (no command assigned), it will not be recognized within games.
Gaming software
•
U
“Command Assignment” section
U
: To manage button assignment.
•
U
“Command Library” section
U
: To manage commands stored in library.
•
U
“Command Editor” section
U
: Tool to record commands (macros).
•
U
“DPI Setting” button
U
: To manage mouse sensitivity settings.
Additional remarks
•
Special function keys (e.g. multimedia keys) may not be recorded with Gaming Mouse software.
•
Each programmable mouse button has 500 bytes of memory available. Any command larger than 500 bytes
will not be loaded.
•
When recording commands using time duration or intervals, double click on recorded time interval in the
editor window to alter time length manually.
•
When recording commands using “Loop” or “Fire Key Mode” properties, it is recommended to use time
duration property also. Afterwards, adjust time length manually (e.g. 20 ms) for best fire performance.
•
Open weight compartment (bottom mouse) to adjust weight and balance for best feeling and handling. Use
weight box to store your unused weight units.