
Sight Fighter Digital Plus
14
4. Use of the game pad
The game pad has the buttons shown in figure 16. Not all of the functions are used for
every game. Read the game's instruction manual to see which buttons to use.
Keystrokes can also be assigned to the fire buttons (see chapter 5).
Figure 16: Sight Fighter Digital Plus
Button Function
Comment
A
D pad
B
Fire button
C
Throttle
Set a game function, e.g. accelerator.
D
Red LED
Is on when the game pad is connected.
E
Cable
F to N
Fire buttons
Programmable
O
Left fire button
Also 4
th
axis (rudder)
P
Right fire button
Also 4
th
axis (rudder)
Table 1: Description of figure 16