24
Train transponder
Initiate program-
ming
If not yet done
all memory address emp-
ty
Present transponder
Transponder is trained
Train further tran-
sponders
Only 1 memory address
is free.
All 50 memory addresses
are occupied
Transponder is rejected:
•
memory is occupied
•
transponder has al-
ready been trained on
another memory ad-
dress
The transponder number is written in the next
available memory address.
SpNr = memory address 00 bis 09
►
Shortly hold the transponder in front of
the nameplate glass.
a positive acknowledgement tone sounds
,
LED lights green for 3 s,
LED blinks green again
.
►
Repeat the steps..
LED blinks orange.
LED lights orange.
a negative acknowledgement tone sounds,
LED lights red for 3 s,
LED blinks green again.
►
Select another memory location or
take the next transponder.
Number of transponder which can be trained: max 10.
Summary of Contents for AZC41000-0010
Page 1: ...Product information transponder reader AZC41000 0010 ...
Page 2: ...2 ...