Detune
A Detune effect is similar to the classic Chorus
effect: The source signal is split, and a
specified amount of the signal is detuned by a
certain, customizable amount. The main
difference between the Detune effect and the
Chorus effect is that the Detune amount does
not change. It is achieved simply by offsetting
the original signal’s pitch.
The Detune algorithm in the Pitch block
generates two voices. If you think your sound is
simply too direct and clean, try out a setting in
which both voices are detuned just by a few
Cents; e.g. +2 Cents on Voice 1 and -3 Cents
on Voice 2 (100 Cents = 1 semitone).
A Delay can be applied to each voice, e.g. to
generate a “Slapback” effect.
Voice L
Range: -100 to 100 Cents
Offsets the first Voice in the Detune block.
Voice R
Range: -100 to 100 Cents
Offsets the second Voice in the Detune block.
Delay L
Range: 0 to 50 ms
Specifies the delay on the first Voice.
Delay R
Range: 0 to 50 ms
Specifies the delay on the second Voice.
Mix
Range: 0 to 100 %
This parameter sets the relationship between
the level of the dry signal and the level of the
effect in this block.
OutLev – Out Level
Range: -100 to 0 dB
This parameter sets the overall output level for
this effect.
Whammy
The Whammy effect gives you the opportunity
to control the pitch of an added voice with an
external MIDI expression pedal.
Pitch
Range: 0 to 100 %
This parameter sets the mix between the dry
and processed signal. If e.g. set to 100 %, no
direct guitar tone will be heard – only the
processed “pitched” tone (this applies only for
the Serial and the Semi parallel mode).
Direction
Settings: Up/Down
This parameter determines whether the
attached expression pedal should increase or
decrease Pitch when moved in either direction.
Range
Range: 1-Oct/2-Oct
Selects how far the Whammy block will pitch
your tone. Select “2-Oct” for the extreme and
“1-Oct” for the more commonly used Whammy
effects.
OutLev – Out Level
Range: -100 to 0 dB
This parameter sets the overall output level for
this effect.
PITCH
36