OPERATION GUIDE /START UP
1.
Always attach a barrel blocking device over the tip of the barrel for safety precautions when not shooting/
playing
2.
Spyder recommends having the Marker in the SAFE MODE position before use. To operate, push the
safety button from the “PUSH SAFE” side of the Trigger Frame. This will position the Marker in a lock
SAFE MODE. To disengage the safety button in a safely manner, point the Marker in a safe direction, and
push the safety button towards the opposite side of the Trigger Frame. CAUTION: Do not disengage
safety button until step 6.
3.
Attach a CO2/Compressed Air Tank to the Markers C/A adapter. Using a CO2/Compressed Air Tank
firmly tighten clockwise to the Markers C/A adapter until it is snug. HELPFUL TIP: Make sure to have the
CO2/ Compressed Air Tank filled before attaching. NOTE: O-rings in the Markers parts kit are NOT
supplied to attach with a CO2/Compressed Air Tank. IMPORTANT: You should never need to use any
hand tool to attach a CO2/ COMPRESSED AIR TANK to the Markers C/A adapter.
4.
Attach the Magazine to the Trigger Housing or attach Paintball Loader to the Marker’s clamping feed neck
and tighten the screw. NOTE: The loader can only be filled with .68 Caliber Paintballs. The Magazine can
accept either .68 Caliber Paintballs or First Strike Paintball Rounds
5.
Cocking the Marker. Pull back the Rear Cocking Handle until the FS Venturi Bolt latches.
CAUTION: Should you let go of the Rear Cocking Handle before it latches, your Marker may fire.
6.
Remove the barrel blocking device over the barrel. Now you can release the safety button. CAUTION:
With the safety button released in the FIRE position the Marker is ready to shoot/play. By pulling the
Trigger will fire a paintball. IMPORTANT: Only test your Marker in a safe direction or in a designated
playing field.
7.
Performing a velocity (fps) check. Turning the Velocity Adjuster/Spring Guide clockwise will increase the
velocity (fps) while turning counter-clockwise will decrease the velocity (fps). NOTE: Your Marker is
intended to be used in a paintball facility with the proper paintball protection. IMPORTANT: Spyder
recommends using a chronograph to ensure Marker’s velocity is under 300 (fps).
8.
When finished playing, remove all paintballs from the Magazine and Loader. Then detach the loader from
the Markers feed neck by loosening the set screw on feed neck clamp. CAUTION: There may be one
paintball in the Marker’s breach; take a shot or two in a safe direction to make sure the barrel and
Receiver are empty.
9.
Place the barrel blocking device over the barrel tip. This will help avoid any accidental discharge.
10.
Spyder recommends having the Marker in the SAFE MODE and un-cocked position after use.
11.
Unscrew the CO2/Compressed Air Tank from the Markers C/A adapter. By turning the tank counter
clockwise will detach from the Markers C/A adapter. CAUTION: Never expose any skin underneath the
C/A adapters bleed hole when removing the tank. This can run the risk of getting skin burn from the
releasing of the GAS. IMPORTANT: You should never need to use any hand tool to detach a CO2/
Compressed Air Tank from the Markers C/A adapter.
12.
Store the Marker in a paintball bag or in a safe place. WARNING: Before/after use of the Marker, make
sure to fasten all screws. Loose screws may prevent the Marker from functioning properly. HELPFUL TIP:
It’s a good practice to lubricate your Marker before and after each use, especially when storing the
Marker for an extended period of time. Add a few drops of paintball gun oil on the Striker O-ring (SEE
DISASSEMBLE/REASSEMBLE AND CLEANING OR REAR INTERNALS). Before storing the Marker,
make sure the Marker is in the SAFE MODE, un-cocked position without air source attached, any paintball
inside the Marker has been removed and with barrel blocking device on.
IMPORTANT
•
Firing velocity will vary according to altitude, climate condition, and type of paintball used. First Strike
Rounds will have a higher velocity than a regular .68 Caliber paintball.
•
It may be dangerous approximately within 300 feet (100 meter) of shooting range.
•
Before using your marker in play, you must always first perform a “SAFE VELOCITY TEST”. This can only
be accomplished by using a testing device called a “Velocity Chronograph“ and can be performed at a
paintball dealership or local playing field. NOTE: This product is intended to be used at a velocity no
greater than 300 feet per second (fps). Paintball markers are not intended to shoot within 30 feet.
•
This paintball marker may have excess gas after the removal of the CO2 / Compressed Air Tank. Please
remove all paintballs and discharge the remaining gas safely.
•
Never store a CO2 / Compressed Air Tank attached on the marker.
English
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