THE MASTER SECTION
N Mix Outputs
Mix outputs provide left and right level control of the final
stereo mix. Many consoles feature mix insert points too,
allowing the connection of signal processors across the
whole mix.
O Monitor “Engineer’s” / Control Room Outputs
These let you listen to any solo, mix, submix from a group,
or the 2 Track tape return via an external amplifier and
speakers, or the headphone socket.
P 2 Track Tape Returns
Allow you to connect the outputs of your cassette or DAT
player and listen back to your completed masterwork. They
may also be used for playing pre-show music at a gig using
2-Track to Mix switch (not shown in illustration).
Q Aux Masters
These govern the overall output levels from the auxiliary
outputs and therefore the amount of signal going to an
effects unit or a musician’s foldback mix.
R AFL
Allows monitoring of the actual signal leaving the Aux
Masters.
S Meters
Normally they show mix output levels. When any Solo
button is pressed, the meters automatically switch to show
the solo level. They provide visual indication of what’s
going on in your mixer.
T Stereo Returns
(see
Stereo Inputs
earlier in this section)
These allow signals from external equipment, such as effects
units, to be returned to the mixer and routed to the stereo
Mix or Groups, without using up valuable input channels.
U +48v or Phantom Power
Some microphones, known as condenser mics, require
battery power to operate. Alternatively the power may be
provided by the console. This is known as ‘phantom power’
and runs at 48vDC. Simply press “Phantom Power” and
any condenser mics connected will operate without the
need for batteries.
More Information on
Condenser Mics can be
found in Section 3 - Mixing
Techniques.
Further detail on mic
wiring may be found in
Section 7 - wiring.
V Headphones
Allow you to listen to
your mix without
annoying your
neighbours or being
distracted by ambient
sounds.
That’s it, the basic features
of your average mixing
console. If you found it a
little heavy going, don’t
despair: it does get easier!
SECTION 1: Starting Out
6
10
0
MIX INSERT
48V
PFL
AFL
10
0
10
0
AUX
1
AUX
2
AUX
3
0
5
10
15
20
25
30
40
∞
L SUB R
R
POST
PRE
0
5
10
15
20
25
30
40
∞
0
5
10
15
20
25
30
40
∞
L MIX R
SUB
TO
MIX
AFL
AFL
AFL
10
0
1
9
2
8
3
7
4
6
5
MONO SUM
PHONES
16
10
6
3
0
-3
-6
-9
-12
-16
REF +4dBu
POWER
10
0
1
9
2
8
3
7
4
6
5
10
0
1
9
2
8
3
7
4
6
5
2TK
L
R
PFL
MAX
SUB
L
R
L
2TK
R
L
MONITOR
PHONES
MONO SUM
2TK
LEVEL
L
R
MIX
Caution: DO NOT ACTIVATE A GLOBAL PHANTOM
POWER SWITCH IF AN UNBALANCED SIGNAL
SOURCES IS CONNECTED TO ANY MIC INPUT.
Because of the voltage present on pins 2 and 3 of the XLR
connector, you will damage your microphone/signal source.
Always refer to your Mixer’s User Guide.
N
O
P
Q
R
S
U
V
FIG. 1.5
13924 Inners 7/8/01 2:56 pm Page 6
Summary of Contents for Spirit SX
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